Editing Medapedia:Medarot 1 Translation Project/Text

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Text dumps and translations for the patch are hosted here!
Here's the stuff that might actually help with making a translation patch.


This should be all of the text in the game, excluding stuff that's handled with tilemaps (like menus and the map screens).
== Text locations ==


__TOC__
I'm about 98% sure this is all of the text in the game.
== Text locations / dumps ==
 
Click the address to view the text and translations for that part.


'''Main text''':
'''Main text''':
Line 17: Line 14:
|-
|-
|0x0C
|0x0C
|[[Medapedia:Medarot 1 Translation Project/Text/Snippets#Snippet 1|33E00]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 1|33E00]]
|Story/Dialogue snippet 1
|Story/Dialogue snippet 1
|-
|-
|0x0D
|0x0D
|[[Medapedia:Medarot 1 Translation Project/Text/Snippets#Snippet 2|37E00]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 2|37E00]]
|Story/Dialogue snippet 2
|Story/Dialogue snippet 2
|-
|-
|0x0E
|0x0E
|[[Medapedia:Medarot 1 Translation Project/Text/Snippets#Snippet 3|3BE00]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 3|3BE00]]
|Story/Dialogue snippet 3
|Story/Dialogue snippet 3
|-
|-
|0x0F
|0x0F
|[[Medapedia:Medarot 1 Translation Project/Text/Snippets#Snippet 4|3FE00]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 4|3FE00]]
|Story/Dialogue snippet 4
|Story/Dialogue snippet 4
|-
|-
|0x13
|0x13
|[[Medapedia:Medarot 1 Translation Project/Text/Snippets#Snippet 5|4F800]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 5|4F800]]
|Story/Dialogue snippet 5
|Story/Dialogue snippet 5
|-
|-
|0x16
|0x16
|[[Medapedia:Medarot 1 Translation Project/Text/Dialogue 1|5A000]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Dialogue 1|5A000]]
|Story/Dialogue 1
|Story/Dialogue 1
|-
|-
|0x18
|0x18
|[[Medapedia:Medarot 1 Translation Project/Text/Dialogue 2|60000]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Dialogue 2|60000]]
|Story/Dialogue 2
|Story/Dialogue 2
|-
|-
|0x1A
|0x1A
|[[Medapedia:Medarot 1 Translation Project/Text/Dialogue 3|68000]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Dialogue 3|68000]]
|Story/Dialogue 3
|Story/Dialogue 3
|-  
|-  
|0x1D
|0x1D
|[[Medapedia:Medarot 1 Translation Project/Text/Battles|74000]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Battles|74000]]
|Battle/General text
|Battle/General text
|-
|-
Line 65: Line 62:
|-
|-
| rowspan=2 | 0x02
| rowspan=2 | 0x02
|[[Medapedia:Medarot 1 Translation Project/Text/Lists#Attributes|0BF04]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Attributes|0BF04]]
|Attributes
|Attributes
|-
|-
|[[Medapedia:Medarot 1 Translation Project/Text/Lists#Skills|0BFC0]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Skills|0BFC0]]
|Skills
|Skills
|-
|-
|0x16
|0x16
|[[Medapedia:Medarot 1 Translation Project/Text/Credits|59360]]
|59360
|Credits
|Credits
|-
|-
| rowspan=2 | 0x17
| rowspan=2 | 0x17
|[[Medapedia:Medarot 1 Translation Project/Text/Lists#Medarotters|5E4E6]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Medarotters|5E4E6]]
|Medarotter names
|Medarotter names
|-
|-
|[[Medapedia:Medarot 1 Translation Project/Text/Lists#Attacks|5F6D2]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Attacks|5F6D2]]
|Attack names
|Attack names
|-
|-
Line 87: Line 84:
|-
|-
|0x1F
|0x1F
|[[Medapedia:Medarot 1 Translation Project/Text/Lists#Part descriptions|7F298]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Part descriptions|7F298]]
|Part descriptions
|Part descriptions
|-
|-
|}
|}


The credits and Medarotter names include some non-text bytes, probably for formatting and extra data. The menus are stored as tilemaps with pointers.
The credits and Medarotter names include some non-text bytes, probably for formatting and extra data. Out of all of these, the attack names would probably be the easiest to edit manually since they're located right at the end of their bank.
 
The menus are stored as tilemaps, so they should be reasonably easy to translate. (There's a lot of extra space in the bank.)


'''Lists without pointers''':
'''Lists without pointers''':
Line 104: Line 103:
|-
|-
| rowspan=3 | 0x17
| rowspan=3 | 0x17
|[[Medapedia:Medarot 1 Translation Project/Text/Lists#Items|5DAF0]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Items|5DAF0]]
|Items
|Items
|8 chars
|8 chars
|-
|-
|[[Medapedia:Medarot 1 Translation Project/Text/Lists#Medals|5DD50]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Medals|5DD50]]
|Medals
|Medals
|7 chars
|7 chars
|-
|-
|[[Medapedia:Medarot 1 Translation Project/Text/Lists#Medarots|5EC36]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Medarots|5EC36]]
|Medarot names
|Medarot names
|8 chars
|8 chars
|-
|-
|0x1C
|0x1C
|[[Medapedia:Medarot 1 Translation Project/Text/Part names|725CC]]
|[[User:Kimbles/Medarot 1 Hacking Notes/Text/Part names|725CC]]
|Part names and model numbers
|Part names and model numbers
|8 chars
|8 chars
Line 129: Line 128:
== Text table ==
== Text table ==


The text table in .tbl format for the Japanese game can be downloaded [http://www.mediafire.com/?2cb6elbcch3mdez here]. (Use this to look at the Japanese text in a hex editor.)
The text table in .tbl format can be downloaded [http://www.mediafire.com/?2cb6elbcch3mdez here]. (Use this to look at the Japanese text in a hex editor.)


'''Some notes''':
'''Some notes''':
Line 158: Line 157:
* 4F04 = Closes automatically, but doesn't clear the text or text box graphics. (Used for questions)
* 4F04 = Closes automatically, but doesn't clear the text or text box graphics. (Used for questions)
* 4F05 and higher = Seem to work the same as 4F04.
* 4F05 and higher = Seem to work the same as 4F04.
[[Category:Medarot 1 Translation Project]]
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