Editing Medapedia:Medarot 1 Translation Project/Text
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Latest revision | Your text | ||
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Here's the stuff that might actually help with making a translation patch. | |||
== Text locations == | |||
I'm about 98% sure this is all of the text in the game. | |||
'''Main text''': | '''Main text''': | ||
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|- | |- | ||
|0x0C | |0x0C | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 1|33E00]] | ||
|Story/Dialogue snippet 1 | |Story/Dialogue snippet 1 | ||
|- | |- | ||
|0x0D | |0x0D | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 2|37E00]] | ||
|Story/Dialogue snippet 2 | |Story/Dialogue snippet 2 | ||
|- | |- | ||
|0x0E | |0x0E | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 3|3BE00]] | ||
|Story/Dialogue snippet 3 | |Story/Dialogue snippet 3 | ||
|- | |- | ||
|0x0F | |0x0F | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 4|3FE00]] | ||
|Story/Dialogue snippet 4 | |Story/Dialogue snippet 4 | ||
|- | |- | ||
|0x13 | |0x13 | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Snippets#Snippet 5|4F800]] | ||
|Story/Dialogue snippet 5 | |Story/Dialogue snippet 5 | ||
|- | |- | ||
|0x16 | |0x16 | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Dialogue 1|5A000]] | ||
|Story/Dialogue 1 | |Story/Dialogue 1 | ||
|- | |- | ||
|0x18 | |0x18 | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Dialogue 2|60000]] | ||
|Story/Dialogue 2 | |Story/Dialogue 2 | ||
|- | |- | ||
|0x1A | |0x1A | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Dialogue 3|68000]] | ||
|Story/Dialogue 3 | |Story/Dialogue 3 | ||
|- | |- | ||
|0x1D | |0x1D | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Battles|74000]] | ||
|Battle/General text | |Battle/General text | ||
|- | |- | ||
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|- | |- | ||
| rowspan=2 | 0x02 | | rowspan=2 | 0x02 | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Attributes|0BF04]] | ||
|Attributes | |Attributes | ||
|- | |- | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Skills|0BFC0]] | ||
|Skills | |Skills | ||
|- | |- | ||
|0x16 | |0x16 | ||
|59360 | |||
|Credits | |Credits | ||
|- | |- | ||
| rowspan=2 | 0x17 | | rowspan=2 | 0x17 | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Medarotters|5E4E6]] | ||
|Medarotter names | |Medarotter names | ||
|- | |- | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Attacks|5F6D2]] | ||
|Attack names | |Attack names | ||
|- | |- | ||
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|- | |- | ||
|0x1F | |0x1F | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Part descriptions|7F298]] | ||
|Part descriptions | |Part descriptions | ||
|- | |- | ||
|} | |} | ||
The credits and Medarotter names include some non-text bytes, probably for formatting and extra data. The menus are stored as tilemaps | The credits and Medarotter names include some non-text bytes, probably for formatting and extra data. Out of all of these, the attack names would probably be the easiest to edit manually since they're located right at the end of their bank. | ||
The menus are stored as tilemaps, so they should be reasonably easy to translate. (There's a lot of extra space in the bank.) | |||
'''Lists without pointers''': | '''Lists without pointers''': | ||
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|- | |- | ||
| rowspan=3 | 0x17 | | rowspan=3 | 0x17 | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Items|5DAF0]] | ||
|Items | |Items | ||
|8 chars | |8 chars | ||
|- | |- | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Medals|5DD50]] | ||
|Medals | |Medals | ||
|7 chars | |7 chars | ||
|- | |- | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Lists#Medarots|5EC36]] | ||
|Medarot names | |Medarot names | ||
|8 chars | |8 chars | ||
|- | |- | ||
|0x1C | |0x1C | ||
|[[ | |[[User:Kimbles/Medarot 1 Hacking Notes/Text/Part names|725CC]] | ||
|Part names and model numbers | |Part names and model numbers | ||
|8 chars | |8 chars | ||
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== Text table == | == Text table == | ||
The text table in .tbl format | The text table in .tbl format can be downloaded [http://www.mediafire.com/?2cb6elbcch3mdez here]. (Use this to look at the Japanese text in a hex editor.) | ||
'''Some notes''': | '''Some notes''': | ||
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* 4F04 = Closes automatically, but doesn't clear the text or text box graphics. (Used for questions) | * 4F04 = Closes automatically, but doesn't clear the text or text box graphics. (Used for questions) | ||
* 4F05 and higher = Seem to work the same as 4F04. | * 4F05 and higher = Seem to work the same as 4F04. | ||