Editing Libra
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{{Infobox Medarot | {{Infobox Medarot | ||
| name = Libra | |name = Libra | ||
| name-j | |name-j | ||
| name-r | |name-r | ||
|image = Navi_Libra.png | |||
| image = | |modelno = LBR-0NF | ||
|type = Scales | |||
| modelno = LBR-0NF | |headpart = Eternally | ||
| type = | |headpart-j | ||
| headpart = Eternally | |headpart-r | ||
| headpart-j | |rightpart = Harmony | ||
| headpart-r | |rightpart-j | ||
| rightpart = Harmony | |rightpart-r | ||
| rightpart-j | |leftpart = Agreement | ||
| rightpart-r | |leftpart-j | ||
| leftpart = Agreement | |leftpart-r | ||
| leftpart-j | |legpart = Cool Head | ||
| leftpart-r | |legpart-j | ||
| legpart = Cool Head | |legpart-r | ||
| legpart-j | |appear-game = Medarot Navi | ||
| legpart-r | |appear-else | ||
| appear-game = Medarot Navi | |||
| appear-else | |||
}} | }} | ||
'''Libra''' is an LBR-model Medarot whose sole appearance is in Medarot Navi. Its name and appearance are based upon Libra the Scale, seventh sign of the Western zodiac. | |||
'''Libra''' | |||
== Description == | == Description == | ||
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Libra's role in Robottles is as a deterrent against enemies in both the air and water. Its Right Arm can fire Anti-Air attacks at extreme range; its Left Arm can send Anti-Sea attacks just as far. The Head features a passive Negate Gravity ability, protecting it from Press and Break weapons. Finally, its Float base gives it all-around good mobility without leaving itself vulnerable to Anti-Air weapons. | Libra's role in Robottles is as a deterrent against enemies in both the air and water. Its Right Arm can fire Anti-Air attacks at extreme range; its Left Arm can send Anti-Sea attacks just as far. The Head features a passive Negate Gravity ability, protecting it from Press and Break weapons. Finally, its Float base gives it all-around good mobility without leaving itself vulnerable to Anti-Air weapons. | ||
== In the | == In the Games == | ||
=== | === Medarot Navi === | ||
Libra is first seen at the start of the third act as Kasumi's party infiltrates the Space Robo asteroid base. With the player facing two Libras alongside three [[Aquarius|Aquarii]] commanded by generic Space Robo goons, this sudden increase in difficulty sets the tempo for the remainder of the chapter (in which the remaining Zodiac-themed Medarots are met during the final Robottles with the five Space Robo Generals). | Libra is first seen at the start of the third act as Kasumi's party infiltrates the Space Robo asteroid base. With the player facing two Libras alongside three [[Aquarius|Aquarii]] commanded by generic Space Robo goons, this sudden increase in difficulty sets the tempo for the remainder of the chapter (in which the remaining Zodiac-themed Medarots are met during the final Robottles with the five Space Robo Generals). | ||
== Related Medarots == | |||
| | {{Navbox-Type | ||
|type = Navi Zodiac | |||
|code-1 = SGT-0NF | |||
|name-1 = Sagittarius | |||
|code-2 = AQR-0NF | |||
|name-2 = Aquarius | |||
|code-3 = LBR-0NF | |||
|name-3 = Libra | |||
|code-4 = ARS-0NF | |||
|name-4 = Aries | |||
|code-5 = CNC-0NF | |||
|name-5 = Cancer | |||
|code-6 = LEO-0NF | |||
|name-6 = Leo | |||
|code-7 = SCP-0NF | |||
|name-7 = Scorpio | |||
|code-8 = CPC-0NF | |||
|name-8 = Capricorn | |||
|code-9 = TRS-0NF | |||
|name-9 = Taurus | |||
|code-10 = OPS-0NF | |||
|name-10 = Ophinicus | |||
|code-11 = GMn-0NF | |||
|name-11 = Gemini | |||
|code-12 = VRG-0NF | |||
|name-12 = Virgo | |||
|code-13 = PSC-0NF | |||
|name-13 = Pisces | |||
}} | }} | ||
== Trivia == | |||
* Libra and [[Aquarius]]'s Right and Left Arm attacks are identical to [[Sonic Stag]] and [[Granbeetle]]'s Drive B and C attacks, respectively. The player starters' Drives are often used as "crutch" abilities to power through enemy resistance; being on the receiving end of such abilities clues the player that major shifts in strategy will be required (an especially rude awakening for those who just completed research on [[Blazer-Multi]]). | * Libra and [[Aquarius]]'s Right and Left Arm attacks are identical to [[Sonic Stag]] and [[Granbeetle]]'s Drive B and C attacks, respectively. The player starters' Drives are often used as "crutch" abilities to power through enemy resistance; being on the receiving end of such abilities clues the player that major shifts in strategy will be required (an especially rude awakening for those who just completed research on [[Blazer-Multi]]). | ||