Editing Equip effects
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=== Stat bonus === | === Stat bonus === | ||
* [[ | * [[Charge]] - Reduces the Medarot's charge and cooldown time. | ||
* [[Reinforce]] - Increases the power and accuracy of the Medarot's actions. | * [[Reinforce]] - Increases the power and accuracy of the Medarot's actions. | ||
* [[Booster]] - Increases the power of physical attacks after moving (Medarot Navi only) | * [[Booster]] - Increases the power of physical attacks after moving (Medarot Navi only) | ||
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=== Other effects === | === Other effects === | ||
* [[ | * [[Super Sense]] - Makes physical attacks function as ranged attacks, selecting targets beforehand. | ||
* [[Quick Decision]] - Makes ranged attacks function as physical attacks, selecting targets at the action line. (Medarot 4 only) | * [[Quick Decision]] - Makes ranged attacks function as physical attacks, selecting targets at the action line. (Medarot 4 only) | ||
* [[Gravity Control]] - Fixes the Medarot's charge and cooldown time to a specific value. | * [[Gravity Control]] - Fixes the Medarot's charge and cooldown time to a specific value. | ||
* [[Auto-Regen]] - Recovers HP automatically over time. (Medarot 4 only) | * [[Auto-Regen]] - Recovers HP automatically over time. (Medarot 4 only) | ||
[[Anti-Air]] and [[Anti-Sea]] also function as equip effects in Medarot 1, giving damage and accuracy bonuses to all of the Medarot's attacks against flying/ | [[Anti-Air]] and [[Anti-Sea]] also function as equip effects in Medarot 1, giving damage and accuracy bonuses to all of the Medarot's attacks against flying/water Medarots so long as one Anti-Air or Anti-Sea part is equipped. This was changed in Medarot 2 and later games. | ||
{{Navbox-Equip}} | {{Navbox-Equip}} | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |