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	<id>https://medarot.meowcorp.us/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Muzya</id>
	<title>Medapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://medarot.meowcorp.us/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Muzya"/>
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	<updated>2026-10-25T19:31:53Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Rabiwombat&amp;diff=44955</id>
		<title>Rabiwombat</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Rabiwombat&amp;diff=44955"/>
		<updated>2025-05-20T03:25:11Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In the games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Rabiwombat&lt;br /&gt;
| name-j      = ラビウォンバット&lt;br /&gt;
| name-r      = Rabiwonbatto&lt;br /&gt;
| gender      = M&lt;br /&gt;
| image       = RBT-1 arte oficial.jpg&lt;br /&gt;
| resize      = yes&lt;br /&gt;
| modelno     = RBT-1&lt;br /&gt;
| type        = Rabbit&lt;br /&gt;
| headpart    = Radiator&lt;br /&gt;
| headpart-j  = ラジエーター&lt;br /&gt;
| headpart-r  = Rajieetaa&lt;br /&gt;
| rightpart   = Minute Skip&lt;br /&gt;
| rightpart-j = ミニットスキップ&lt;br /&gt;
| rightpart-r = Minittosukippu&lt;br /&gt;
| leftpart    = Hour Skip&lt;br /&gt;
| leftpart-j  = アワースキップ&lt;br /&gt;
| leftpart-r  = Awaasukippu&lt;br /&gt;
| legpart     = Flower Step&lt;br /&gt;
| legpart-j   = フラワーステップ&lt;br /&gt;
| legpart-r   = Furawaasuteppu&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot 4&lt;br /&gt;
| appear-else = None&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rabiwombat&#039;&#039;&#039; (ラビウォンバット) is a rabbit-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Rabiwombat is a rabbit-type Medarot based on the fictional character [[wikipedia:White_Rabbit|the White Rabbit]] from [[wikipedia:Alice&#039;s_Adventures_in_Wonderland|Alice&#039;s Adventures in Wonderland]], it takes the same role as [[Kirabbit]] in [[Medarot 2]]. &lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
Like its predecessor [[Kirabbit]], Rabiwombat is a bipedal Medarot that uses [[Instant Charge]] to speed up its allies&#039; actions. It&#039;s best used with the [[Rabbit Medal]]. &lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = RBT-11&lt;br /&gt;
| head-name       = Radiator&lt;br /&gt;
| head-name-j     = ラジエーター&lt;br /&gt;
| head-attribute  = Time&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Instant Charge&lt;br /&gt;
| head-descript   = Reduces charge time to 0.&lt;br /&gt;
| head-armor      = 60&lt;br /&gt;
| head-success    = 17&lt;br /&gt;
| head-power      = 16&lt;br /&gt;
| head-uses       = 8&lt;br /&gt;
 &lt;br /&gt;
| right-code      = RBT-12&lt;br /&gt;
| right-name      = Minute Skip &lt;br /&gt;
| right-name-j    = ミニットスキップ&lt;br /&gt;
| right-attribute = Time&lt;br /&gt;
| right-skill     = Support&lt;br /&gt;
| right-action    = Instant Charge&lt;br /&gt;
| right-descript  = Reduces charge time to 0.&lt;br /&gt;
| right-armor     = 40&lt;br /&gt;
| right-success   = 16&lt;br /&gt;
| right-power     = 4&lt;br /&gt;
| right-charge    = 4&lt;br /&gt;
| right-cooldown  = 3&lt;br /&gt;
&lt;br /&gt;
| left-code       = RBT-13&lt;br /&gt;
| left-name       = Hour Skip&lt;br /&gt;
| left-name-j     = アワースキップ&lt;br /&gt;
| left-attribute  = Time&lt;br /&gt;
| left-skill      = Support&lt;br /&gt;
| left-action     = Instant Charge&lt;br /&gt;
| left-descript   = Reduces charge time to 0.&lt;br /&gt;
| left-armor      = 40&lt;br /&gt;
| left-success    = 8&lt;br /&gt;
| left-power      = 6&lt;br /&gt;
| left-charge     = 6&lt;br /&gt;
| left-cooldown   = 4&lt;br /&gt;
&lt;br /&gt;
| leg-code        = RBT-14&lt;br /&gt;
| leg-name        = Flower Step&lt;br /&gt;
| leg-name-j      = フラワーステップ&lt;br /&gt;
| leg-attribute   = Time&lt;br /&gt;
| leg-type        = Bipedal&lt;br /&gt;
| leg-descript    = Good overall balance.&lt;br /&gt;
| leg-armor       = 60&lt;br /&gt;
| leg-speed       = 38&lt;br /&gt;
| leg-mobility    = 32&lt;br /&gt;
| leg-fighting    = 10&lt;br /&gt;
| leg-shooting    = 8&lt;br /&gt;
| leg-scan        = 8&lt;br /&gt;
| leg-conceal     = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot R ===&lt;br /&gt;
&lt;br /&gt;
Is obtainable from the Part Collection by fighting ガードマン that is ranked opponent number 73. &lt;br /&gt;
&lt;br /&gt;
=== In Medarot 4 ===&lt;br /&gt;
&lt;br /&gt;
It appeared again, but with its model number mistakenly listed as RBT-0, and a sprite based on [[Kirabbit]]&#039;s [[Medarot 2]] sprite instead of its own. It was not included in the [[Medarot 2 Core]] remake.&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:RBT169.png|Art from Medarot 2 Poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites &amp;amp; 3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144&amp;gt;&lt;br /&gt;
File:M2-RBT-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:MR-RBT-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-RBT-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
File:M4-RBT-0.gif|Sprite in Medarot 4 (using [[Kirabbit]]&#039;s design)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type   = Rabbit&lt;br /&gt;
| code-1 = RBT-0&lt;br /&gt;
| name-1 = Kirabbit&lt;br /&gt;
| code-2 = RBT-1&lt;br /&gt;
| name-2 = Rabiwombat&lt;br /&gt;
| code-3 = BPR-0&lt;br /&gt;
| name-3 = Vorpal Rabbit&lt;br /&gt;
| code-4 = RBT-0CH&lt;br /&gt;
| name-4 = Pink Rabbie&lt;br /&gt;
| code-5  = RBT-0&lt;br /&gt;
| name-5  = Lunaconey&lt;br /&gt;
| code-6 = RBT05-M&lt;br /&gt;
| name-6 = Chrono Rabbit&lt;br /&gt;
| code-7 = RBT05-F&lt;br /&gt;
| name-7 = Tempt Bunny&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Bipedal Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot 4 Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Wire-Ninja&amp;diff=44954</id>
		<title>Wire-Ninja</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Wire-Ninja&amp;diff=44954"/>
		<updated>2025-05-20T03:12:34Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In the games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Wire-Ninja&lt;br /&gt;
| name-j      = ワイアーニンジャ&lt;br /&gt;
| name-r      = Waiaaninja&lt;br /&gt;
| gender      = M&lt;br /&gt;
| image       = NIN-1 arte oficial.jpg&lt;br /&gt;
| resize      = yes&lt;br /&gt;
| modelno     = NIN-1&lt;br /&gt;
| type        = Ninja&lt;br /&gt;
| headpart    = Cane-Sword&lt;br /&gt;
| headpart-j  = しこみがたな&lt;br /&gt;
| headpart-r  = Shikomigatana&lt;br /&gt;
| rightpart   = Zanbato&lt;br /&gt;
| rightpart-j = ざんばとう&lt;br /&gt;
| rightpart-r = Zanbatou&lt;br /&gt;
| leftpart    = Uraken&lt;br /&gt;
| leftpart-j  = うらけん&lt;br /&gt;
| leftpart-r  = Uraken&lt;br /&gt;
| legpart     = Slip-In&lt;br /&gt;
| legpart-j   = まわリこみ&lt;br /&gt;
| legpart-r   = Mawarikomi&lt;br /&gt;
| appear-game = Medarot 2, Medarot R&lt;br /&gt;
| appear-else = None&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wire-Ninja&#039;&#039;&#039; (ワイアーニンジャ) is a ninja-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Wire-Ninja is a ninja-type Medarot based on a [[wikipedia:Ninja|Japanese ninja]], it takes the same role as [[Nin-Ninja]] in [[Medarot 2]]&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== Inn Mdarot 2 ===&lt;br /&gt;
&lt;br /&gt;
Wire-Ninja is a bipedal Medarot that attacks with [[Sword]] attacks. Its head has the [[Enemy Detection]] equip effect (called &amp;quot;Sneak Attack&amp;quot; in Medarot 2 and R), which makes its sword attacks choose targets beforehand as if they were shooting attacks.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = NIN-11&lt;br /&gt;
| head-name       = Cane-Sword&lt;br /&gt;
| head-name-j     = しこみがたな&lt;br /&gt;
| head-attribute  = Counterattack&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Conceal&lt;br /&gt;
| head-descript   = Increases evasion.&lt;br /&gt;
| head-armor      = 60&lt;br /&gt;
| head-success    = 12&lt;br /&gt;
| head-power      = 16&lt;br /&gt;
| head-uses       = 99&lt;br /&gt;
 &lt;br /&gt;
| right-code      = NIN-12&lt;br /&gt;
| right-name      = Zanbato &lt;br /&gt;
| right-name-j    = ざんばとう&lt;br /&gt;
| right-attribute = Fight&lt;br /&gt;
| right-skill     = Strike&lt;br /&gt;
| right-action    = Sword&lt;br /&gt;
| right-descript  = Simple and easy to use.&lt;br /&gt;
| right-armor     = 40&lt;br /&gt;
| right-success   = 48&lt;br /&gt;
| right-power     = 20&lt;br /&gt;
| right-charge    = 1&lt;br /&gt;
| right-cooldown  = 3&lt;br /&gt;
&lt;br /&gt;
| left-code       = NIN-13&lt;br /&gt;
| left-name       = Uraken&lt;br /&gt;
| left-name-j     = うらけん&lt;br /&gt;
| left-attribute  = Fight&lt;br /&gt;
| left-skill      = Berserk&lt;br /&gt;
| left-action     = Sword&lt;br /&gt;
| left-descript   = Simple and easy to use.&lt;br /&gt;
| left-armor      = 40&lt;br /&gt;
| left-success    = 24&lt;br /&gt;
| left-power      = 30@&lt;br /&gt;
| left-charge     = 1&lt;br /&gt;
| left-cooldown   = 4&lt;br /&gt;
&lt;br /&gt;
| leg-code        = NIN-14&lt;br /&gt;
| leg-name        = Slip-In&lt;br /&gt;
| leg-name-j      = まわリこみ&lt;br /&gt;
| leg-attribute   = Counterattack&lt;br /&gt;
| leg-type        = Bipedal&lt;br /&gt;
| leg-descript    = Good overall balance&lt;br /&gt;
| leg-armor       = 60&lt;br /&gt;
| leg-speed       = 30&lt;br /&gt;
| leg-mobility    = 28&lt;br /&gt;
| leg-fighting    = 18&lt;br /&gt;
| leg-shooting    = 8&lt;br /&gt;
| leg-scan        = 8&lt;br /&gt;
| leg-conceal     = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Wire-Ninja was not included in the [[Medarot 2 Core]] remake.&lt;br /&gt;
&lt;br /&gt;
=== In Medarot R ===&lt;br /&gt;
&lt;br /&gt;
Used by [[Dr. Medarot]] as the rank 54.&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:NIN174.png|Art from Medarot 2 Poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites &amp;amp; 3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-NIN-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:MR-NIN-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-NIN-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type   = Ninja&lt;br /&gt;
| code-1 = NIN-0&lt;br /&gt;
| name-1 = Nin-Ninja &lt;br /&gt;
| code-2 = NIN-1&lt;br /&gt;
| name-2 = Wire-Ninja&lt;br /&gt;
| code-3 = NNG-3NF&lt;br /&gt;
| name-3 = San-Ninja&lt;br /&gt;
| code-4 = NIN04-M&lt;br /&gt;
| name-4 = LED Shadow&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Bipedal Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Victory_Horn&amp;diff=44953</id>
		<title>Victory Horn</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Victory_Horn&amp;diff=44953"/>
		<updated>2025-05-20T02:55:22Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In Medarot 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Victory Horn&lt;br /&gt;
| name-j      = ビクトリホーン&lt;br /&gt;
| name-r      = Bikutorihoon&lt;br /&gt;
| gender      = M&lt;br /&gt;
| image       = UNI-1 arte oficial.jpg&lt;br /&gt;
| resize      = yes&lt;br /&gt;
| modelno     = UNI-1&lt;br /&gt;
| type        = Unicorn&lt;br /&gt;
| headpart    = Sho Tenno&lt;br /&gt;
| headpart-j  = ショーテンノー&lt;br /&gt;
| headpart-r  = Shoutennnou&lt;br /&gt;
| rightpart   = Sho Kikka&lt;br /&gt;
| rightpart-j = ショーキッカ&lt;br /&gt;
| rightpart-r = Shoukikka&lt;br /&gt;
| leftpart    = Sho Oka&lt;br /&gt;
| leftpart-j  = ショーオーカ&lt;br /&gt;
| leftpart-r  = Shouoka&lt;br /&gt;
| legpart     = Foot Stomp&lt;br /&gt;
| legpart-j   = アシブーム&lt;br /&gt;
| legpart-r   = Asibuumu&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot S&lt;br /&gt;
| appear-else = None&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Victory Horn&#039;&#039;&#039; (ビクトリホーン) is an unicorn-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Victory Horn is a unicorn-type Medarot, it takes the same role as [[Acehorn]] in [[Medarot 2]].&lt;br /&gt;
Its parts are named after G1 horse races held by the Japan Racing Association: Tenno Sho, Kikuka Sho, and Oka Sho.&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
Like its predecessor [[Acehorn]], Victory Horn is a multi-leg-type Medarot that specializes in removing [[status effects]]. It&#039;s best used with the [[Unicorn Medal]].&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = UNI-11&lt;br /&gt;
| head-name       = Shortenno&lt;br /&gt;
| head-name-j     = ショーテンノー&lt;br /&gt;
| head-attribute  = Negate&lt;br /&gt;
| head-skill      = Heal&lt;br /&gt;
| head-action     = Status Cancel&lt;br /&gt;
| head-descript   = Removes any status effect.&lt;br /&gt;
| head-armor      = 45&lt;br /&gt;
| head-success    = 20&lt;br /&gt;
| head-power      = 36&lt;br /&gt;
| head-uses       = 7&lt;br /&gt;
 &lt;br /&gt;
| right-code      = UNI-12&lt;br /&gt;
| right-name      = Shokikka &lt;br /&gt;
| right-name-j    = ショーキッカ&lt;br /&gt;
| right-attribute = Negate&lt;br /&gt;
| right-skill     = Heal&lt;br /&gt;
| right-action    = Status Cancel&lt;br /&gt;
| right-descript  = Removes any status effect.&lt;br /&gt;
| right-armor     = 40&lt;br /&gt;
| right-success   = 18&lt;br /&gt;
| right-power     = 19&lt;br /&gt;
| right-charge    = 0&lt;br /&gt;
| right-cooldown  = 0&lt;br /&gt;
&lt;br /&gt;
| left-code       = UNI-13&lt;br /&gt;
| left-name       = Shooka&lt;br /&gt;
| left-name-j     = ショーオーカ&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Strike&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Removes any status effect.&lt;br /&gt;
| left-armor      = 40&lt;br /&gt;
| left-success    = 9&lt;br /&gt;
| left-power      = 29&lt;br /&gt;
| left-charge     = 0&lt;br /&gt;
| left-cooldown   = 0&lt;br /&gt;
&lt;br /&gt;
| leg-code        = UNI-14&lt;br /&gt;
| leg-name        = Foot Stomp&lt;br /&gt;
| leg-name-j      = アシブーム&lt;br /&gt;
| leg-attribute   = Cancel&lt;br /&gt;
| leg-type        = Multi-leg&lt;br /&gt;
| leg-descript    = Excels at close-range fighting.&lt;br /&gt;
| leg-armor       = 30&lt;br /&gt;
| leg-speed       = 28&lt;br /&gt;
| leg-mobility    = 34&lt;br /&gt;
| leg-fighting    = 18&lt;br /&gt;
| leg-shooting    = 10&lt;br /&gt;
| leg-scan        = 12&lt;br /&gt;
| leg-conceal     = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot R ===&lt;br /&gt;
&lt;br /&gt;
Is obtainable from the Part Collection by fighting ボーイスカウト that is ranked opponent number 92.&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Victory.png|Official Art&lt;br /&gt;
File:UNI145.png|Art from Medarot 2 Poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites &amp;amp; 3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-UNI-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:MR-UNI-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-UNI-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type    = Unicorn&lt;br /&gt;
| code-1  = UNI-0&lt;br /&gt;
| name-1  = Acehorn&lt;br /&gt;
| code-2  = UNI-1&lt;br /&gt;
| name-2  = Victory Horn&lt;br /&gt;
| code-3  = UNI02-M&lt;br /&gt;
| name-3  = Legend Horn&lt;br /&gt;
| code-4  = UNI03&lt;br /&gt;
| name-4  = Strike Horn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Multi-leg Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot S Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Victory_Horn&amp;diff=44952</id>
		<title>Victory Horn</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Victory_Horn&amp;diff=44952"/>
		<updated>2025-05-20T02:51:44Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In the games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Victory Horn&lt;br /&gt;
| name-j      = ビクトリホーン&lt;br /&gt;
| name-r      = Bikutorihoon&lt;br /&gt;
| gender      = M&lt;br /&gt;
| image       = UNI-1 arte oficial.jpg&lt;br /&gt;
| resize      = yes&lt;br /&gt;
| modelno     = UNI-1&lt;br /&gt;
| type        = Unicorn&lt;br /&gt;
| headpart    = Sho Tenno&lt;br /&gt;
| headpart-j  = ショーテンノー&lt;br /&gt;
| headpart-r  = Shoutennnou&lt;br /&gt;
| rightpart   = Sho Kikka&lt;br /&gt;
| rightpart-j = ショーキッカ&lt;br /&gt;
| rightpart-r = Shoukikka&lt;br /&gt;
| leftpart    = Sho Oka&lt;br /&gt;
| leftpart-j  = ショーオーカ&lt;br /&gt;
| leftpart-r  = Shouoka&lt;br /&gt;
| legpart     = Foot Stomp&lt;br /&gt;
| legpart-j   = アシブーム&lt;br /&gt;
| legpart-r   = Asibuumu&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot S&lt;br /&gt;
| appear-else = None&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Victory Horn&#039;&#039;&#039; (ビクトリホーン) is an unicorn-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Victory Horn is a unicorn-type Medarot, it takes the same role as [[Acehorn]] in [[Medarot 2]].&lt;br /&gt;
Its parts are named after G1 horse races held by the Japan Racing Association: Tenno Sho, Kikuka Sho, and Oka Sho.&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
Like its predecessor [[Acehorn]], Victory Horn is a multi-leg-type Medarot that specializes in removing [[status effects]]. It&#039;s best used with the [[Unicorn Medal]].&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = UNI-11&lt;br /&gt;
| head-name       = Shortenno&lt;br /&gt;
| head-name-j     = ショーテンノー&lt;br /&gt;
| head-attribute  = Negate&lt;br /&gt;
| head-skill      = Heal&lt;br /&gt;
| head-action     = Status Cancel&lt;br /&gt;
| head-descript   = Removes any status effect.&lt;br /&gt;
| head-armor      = 45&lt;br /&gt;
| head-success    = 20&lt;br /&gt;
| head-power      = 36&lt;br /&gt;
| head-uses       = 7&lt;br /&gt;
 &lt;br /&gt;
| right-code      = UNI-12&lt;br /&gt;
| right-name      = Shokikka &lt;br /&gt;
| right-name-j    = ショーキッカ&lt;br /&gt;
| right-attribute = Negate&lt;br /&gt;
| right-skill     = Heal&lt;br /&gt;
| right-action    = Status Cancel&lt;br /&gt;
| right-descript  = Removes any status effect.&lt;br /&gt;
| right-armor     = 40&lt;br /&gt;
| right-success   = 18&lt;br /&gt;
| right-power     = 19&lt;br /&gt;
| right-charge    = 0&lt;br /&gt;
| right-cooldown  = 0&lt;br /&gt;
&lt;br /&gt;
| left-code       = UNI-13&lt;br /&gt;
| left-name       = Shooka&lt;br /&gt;
| left-name-j     = ショーオーカ&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Strike&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Removes any status effect.&lt;br /&gt;
| left-armor      = 40&lt;br /&gt;
| left-success    = 9&lt;br /&gt;
| left-power      = 29&lt;br /&gt;
| left-charge     = 0&lt;br /&gt;
| left-cooldown   = 0&lt;br /&gt;
&lt;br /&gt;
| leg-code        = UNI-14&lt;br /&gt;
| leg-name        = Foot Boom&lt;br /&gt;
| leg-name-j      = アシブーム&lt;br /&gt;
| leg-attribute   = Cancel&lt;br /&gt;
| leg-type        = Multi-leg&lt;br /&gt;
| leg-descript    = Excels at close-range fighting.&lt;br /&gt;
| leg-armor       = 30&lt;br /&gt;
| leg-speed       = 28&lt;br /&gt;
| leg-mobility    = 34&lt;br /&gt;
| leg-fighting    = 18&lt;br /&gt;
| leg-shooting    = 10&lt;br /&gt;
| leg-scan        = 12&lt;br /&gt;
| leg-conceal     = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot R ===&lt;br /&gt;
&lt;br /&gt;
Is obtainable from the Part Collection by fighting ボーイスカウト that is ranked opponent number 92.&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Victory.png|Official Art&lt;br /&gt;
File:UNI145.png|Art from Medarot 2 Poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites &amp;amp; 3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-UNI-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:MR-UNI-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-UNI-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type    = Unicorn&lt;br /&gt;
| code-1  = UNI-0&lt;br /&gt;
| name-1  = Acehorn&lt;br /&gt;
| code-2  = UNI-1&lt;br /&gt;
| name-2  = Victory Horn&lt;br /&gt;
| code-3  = UNI02-M&lt;br /&gt;
| name-3  = Legend Horn&lt;br /&gt;
| code-4  = UNI03&lt;br /&gt;
| name-4  = Strike Horn&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Multi-leg Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot S Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Natural_Color&amp;diff=44951</id>
		<title>Natural Color</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Natural_Color&amp;diff=44951"/>
		<updated>2025-05-20T02:46:22Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In Medarot 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Natural Color&lt;br /&gt;
| name-j      = ナチュラルカラー&lt;br /&gt;
| name-r      = Nachurarukaraa&lt;br /&gt;
| gender      = M&lt;br /&gt;
| image       = CMO-1 arte oficial.jpg&lt;br /&gt;
| resize      = yes&lt;br /&gt;
| modelno     = CMO-1&lt;br /&gt;
| type        = Chameleon&lt;br /&gt;
| headpart    = Colorful Body&lt;br /&gt;
| headpart-j  = カラフルボディ&lt;br /&gt;
| headpart-r  = Karafurubodi&lt;br /&gt;
| rightpart   = Colorful Hand&lt;br /&gt;
| rightpart-j = カラフルハンド&lt;br /&gt;
| rightpart-r = Karafuruhando&lt;br /&gt;
| leftpart    = Colorful Arm&lt;br /&gt;
| leftpart-j  = カラフルアーム&lt;br /&gt;
| leftpart-r  = Karafuruaamu&lt;br /&gt;
| legpart     = Curlicue&lt;br /&gt;
| legpart-j   = クリクリン&lt;br /&gt;
| legpart-r   = Kurikurin&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot 4&lt;br /&gt;
| appear-else = None&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Natural Color&#039;&#039;&#039; (ナチュラルカラー) is a chameleon-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Natural Color is a chameleon-type Medarot, it takes the same role as [[Seven Colors]] in [[Medarot 2]]&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
Like its predecessor [[Seven Colors]], Natural Color is a multi-leg-type Medarot that specializes in concealment. It&#039;s best used with the [[Chameleon Medal]].&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = CMO-10&lt;br /&gt;
| head-name       = Colorful Body&lt;br /&gt;
| head-name-j     = カラフルボディ&lt;br /&gt;
| head-attribute  = Conceal&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Conceal&lt;br /&gt;
| head-descript   = Increases evasion.&lt;br /&gt;
| head-armor      = 35&lt;br /&gt;
| head-success    = 33&lt;br /&gt;
| head-power      = 18&lt;br /&gt;
| head-uses       = 6&lt;br /&gt;
 &lt;br /&gt;
| right-code      = CMO-12&lt;br /&gt;
| right-name      = Colorful Hand&lt;br /&gt;
| right-name-j    = カラフルハンド&lt;br /&gt;
| right-attribute = Conceal&lt;br /&gt;
| right-skill     = Support&lt;br /&gt;
| right-action    = Conceal&lt;br /&gt;
| right-descript  = Increases evasion.&lt;br /&gt;
| right-armor     = 30&lt;br /&gt;
| right-success   = 42&lt;br /&gt;
| right-power     = 7&lt;br /&gt;
| right-charge    = 3&lt;br /&gt;
| right-cooldown  = 1&lt;br /&gt;
&lt;br /&gt;
| left-code       = CMO-13&lt;br /&gt;
| left-name       = Colorful Arm&lt;br /&gt;
| left-name-j     = カラフルアーム&lt;br /&gt;
| left-attribute  = Conceal&lt;br /&gt;
| left-skill      = Support&lt;br /&gt;
| left-action     = Conceal&lt;br /&gt;
| left-descript   = Increases evasion.&lt;br /&gt;
| left-armor      = 30&lt;br /&gt;
| left-success    = 21&lt;br /&gt;
| left-power      = 11&lt;br /&gt;
| left-charge     = 5&lt;br /&gt;
| left-cooldown   = 2&lt;br /&gt;
&lt;br /&gt;
| leg-code        = CMO-14&lt;br /&gt;
| leg-name        = Curlicue&lt;br /&gt;
| leg-name-j      = クリクリン&lt;br /&gt;
| leg-attribute   = Conceal&lt;br /&gt;
| leg-type        = Multi-Leg&lt;br /&gt;
| leg-descript    = Best with close ranged attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-speed       = 24&lt;br /&gt;
| leg-mobility    = 30&lt;br /&gt;
| leg-fighting    = 18&lt;br /&gt;
| leg-shooting    = 10&lt;br /&gt;
| leg-scan        = 0&lt;br /&gt;
| leg-conceal     = 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot R ===&lt;br /&gt;
&lt;br /&gt;
Is obtainable from the Part Collection by fighting ニンジャ that is ranked opponent number 70. &lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Natural.png|Official art from Medarot 2&lt;br /&gt;
File:CMO140.png|Art from Medarot 2 Poster&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites &amp;amp; 3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-CMO-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:MR-CMO-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-CMO-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
File:M4-CMO-1.gif|Sprite in Medarot 4&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type    = Chameleon&lt;br /&gt;
| code-1  = CMO-0&lt;br /&gt;
| name-1  = Seven Colors&lt;br /&gt;
| code-2  = CMO-1&lt;br /&gt;
| name-2  = Natural Color&lt;br /&gt;
| code-3  = CMO-02&lt;br /&gt;
| name-3  = Curly Veil&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Multi-leg Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot 4 Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Rokusho_(KWG-1)&amp;diff=44948</id>
		<title>Rokusho (KWG-1)</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Rokusho_(KWG-1)&amp;diff=44948"/>
		<updated>2025-05-19T02:19:19Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In Medarot 2 Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Rokusho&lt;br /&gt;
| name-j      = ロクショウ&lt;br /&gt;
| name-r      = Rokushou&lt;br /&gt;
| gender      = M&lt;br /&gt;
| image       = KWG-1 arte oficial.jpg&lt;br /&gt;
| resize      = yes&lt;br /&gt;
| modelno     = KWG-1&lt;br /&gt;
| type        = Stag beetle&lt;br /&gt;
| headpart    = Antenna&lt;br /&gt;
| headpart-j  = アンテナ&lt;br /&gt;
| headpart-r  = Antena&lt;br /&gt;
| rightpart   = Chanbara Sword&lt;br /&gt;
| rightpart-j = チャンバラソード&lt;br /&gt;
| rightpart-r = Chanbarasoodo&lt;br /&gt;
| leftpart    = Picopeco Hammer&lt;br /&gt;
| leftpart-j  = ピコペコハンマー&lt;br /&gt;
| leftpart-r  = Pikopekohanmaa&lt;br /&gt;
| legpart     = Tatacker&lt;br /&gt;
| legpart-j   = タタッカー&lt;br /&gt;
| legpart-r   = Tatakkaa&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot 3, Medarot 4, Robattle 3D, Medarot G, Medabots AX, Medarot 2 Core, Medarot 9&lt;br /&gt;
| appear-else = Medarot 2 (manga), Medarot (anime), &amp;lt;br/&amp;gt; Medarot OCG, Medarot TCG, Merchandise&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox English Parts&lt;br /&gt;
| Model No. = KWG-11237&lt;br /&gt;
| head = Antenna&lt;br /&gt;
| right = Sword&lt;br /&gt;
| left = Pipo Hammer&lt;br /&gt;
| legs = Tatacker&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;span style=&amp;quot;font-size:11px;&amp;quot;&amp;gt;This page describes the Medarot model found in Medarot 2, 3, 4, and 2 Core. For other Rokusho models, see [[Rokusho]]. For information on the character itself, see [[Rokusho (character)]].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rokusho&#039;&#039;&#039; (ロクショウ) is a stag beetle-type [[Medarot]] that first appears in [[Medarot 2]] as [[Head Scissors|Head Scissors&#039;s]] upgraded version.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
In the Kuwagata versions of most video games, Rokusho is the player&#039;s iconic partner Medarot, appearing as [[Ikki Tenryou]]&#039;s first Medarot. As Rokusho most often appears with a Kuwagata Medal, he specializes in grappling tactics and hand-to-hand skills. In the televised anime series, Rokusho appears as a loner Medarot.&lt;br /&gt;
&lt;br /&gt;
As a KWG type Medarot, it specializes more in grappling and scanning techniques, making it suitable to wear grappling-based medals like the [[Kuwagata Medal|Kuwagata]] one.&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
During the events of [[Medarot 2]], Rokusho is Ikki&#039;s first Medarot, given to him by [[Hikaru Agata]] who sells Ikki a [[Tinpet]] and parts instead of a Retort Curry after his mother sends him to the store with a sum of money. However, despite his best efforts, he can&#039;t make Rokusho work, as he was given no accompanying medal. After his subsequent scoldeding by his mom, his father brings him back a [[Kuwagata Medal]], who unbeknownst to Ikki, had been given to his father by the elusive [[Phantom Retort]].&lt;br /&gt;
&lt;br /&gt;
In this game, Rokusho&#039;s series number is KWG-0, similar to [[Head Scissors]], despite it is changed to KWG-1 in later names.&lt;br /&gt;
&lt;br /&gt;
=== In Medarot R ===&lt;br /&gt;
&lt;br /&gt;
Is obtainable from ヒカル at the starter town Hop Mart.&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 3 ===&lt;br /&gt;
&lt;br /&gt;
In the events of Medarot 3, Rokusho appears as a default character in the game, already in the ownership of Ikki. Shortly after his parts are upgraded and replaced by the new KWG-30 &amp;quot;[[Dorcus]]&amp;quot; series parts.&lt;br /&gt;
&lt;br /&gt;
Rokusho is a collected, no-nonsense Medarot who acts in a stand-offish, cold, and sometimes callous way, being loosely inspired by his anime counterpart.&lt;br /&gt;
His rebellious attitude implies that he doesn&#039;t fully trust Ikki.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M4&lt;br /&gt;
| head-code       = KWG-11&lt;br /&gt;
| head-name       = Antenna&lt;br /&gt;
| head-name-j     = アンテナ&lt;br /&gt;
| head-attribute  = Speed&lt;br /&gt;
| head-skill      = Protect&lt;br /&gt;
| head-action     = Scanning&lt;br /&gt;
| head-descript   = Raises ally&#039;s Range of Success.&lt;br /&gt;
| head-armor      = 80&lt;br /&gt;
| head-success    = 42&lt;br /&gt;
| head-power      = 37&lt;br /&gt;
| head-uses       = 7&lt;br /&gt;
 &lt;br /&gt;
| right-code      = KWG-12&lt;br /&gt;
| right-name      = Chanbara Sword&lt;br /&gt;
| right-name-j    = チャンバラソード&lt;br /&gt;
| right-attribute = Speed&lt;br /&gt;
| right-skill     = Strike&lt;br /&gt;
| right-action    = Sword&lt;br /&gt;
| right-descript  = Fast grappling attack.&lt;br /&gt;
| right-armor     = 30&lt;br /&gt;
| right-success   = 30&lt;br /&gt;
| right-power     = 17&lt;br /&gt;
| right-charge    = 6&lt;br /&gt;
| right-cooldown = 8&lt;br /&gt;
&lt;br /&gt;
| left-code       = KWG-13&lt;br /&gt;
| left-name       = Picopeco Hammer&lt;br /&gt;
| left-name-j     = ピコペコハンマー&lt;br /&gt;
| left-attribute  = Speed&lt;br /&gt;
| left-skill      = Berserk&lt;br /&gt;
| left-action     = Hammer&lt;br /&gt;
| left-descript   = Fast grappling attack.&lt;br /&gt;
| left-armor      = 30&lt;br /&gt;
| left-success    = 14&lt;br /&gt;
| left-power      = 25&lt;br /&gt;
|left-pierce = yes&lt;br /&gt;
| left-charge     = 6&lt;br /&gt;
| left-cooldown  = 8&lt;br /&gt;
&lt;br /&gt;
| leg-code        = KWG-14&lt;br /&gt;
| leg-name        = Tatacker&lt;br /&gt;
| leg-name-j      = タタッカー&lt;br /&gt;
| leg-attribute   = Speed&lt;br /&gt;
| leg-type        = Bipedal&lt;br /&gt;
| leg-descript    = Good for battling in &amp;quot;Plains&amp;quot; and &amp;quot;Jungle&amp;quot;.&lt;br /&gt;
| leg-armor       = 70&lt;br /&gt;
| leg-speed  = 34&lt;br /&gt;
| leg-mobility     = 44&lt;br /&gt;
| leg-defense     = 41&lt;br /&gt;
| leg-physical   = 24&lt;br /&gt;
| leg-ranged  = 12&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 4 ===&lt;br /&gt;
&lt;br /&gt;
Rokusho doesn&#039;t appear as the character&#039;s main Medarot (it must be traded from Medarot 3), as Ikki already upgraded Rokusho to [[Dorcus]]. But it does appears as an opponent Medarot. One example of this is a scientist in the [[Medarot Corporation]] who has a Rokusho with an [[Ace Medal]].&lt;br /&gt;
&lt;br /&gt;
Its stats remain unchanged from Medarot 3.&lt;br /&gt;
&lt;br /&gt;
=== Robattle 3D ===&lt;br /&gt;
&lt;br /&gt;
Rokusho is one of the Medabots featured in [[Robattle 3D]].&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 Core ===&lt;br /&gt;
&lt;br /&gt;
As these games are a remake of the Medarot 2 games, the context where Rokusho is a character is the same as in Medarot 2. In the english release of the games, however, Hikaru gives Ikki a Spice-a-roni instead of Retort Curry.&lt;br /&gt;
&lt;br /&gt;
This remake uses similar mechanics to the ones presented in Medarot 3, 4 and 5.&lt;br /&gt;
&lt;br /&gt;
In this game, Rokusho has the best male dual-legged part in terms of evasion and proximity.&lt;br /&gt;
&lt;br /&gt;
Another thing to note is that this Rokusho appeared in the Intro for Medarot 2 CORE wearing the cloak his anime counterpart wears.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = KWG-11&lt;br /&gt;
| head-name       = Antenna&lt;br /&gt;
| head-name-j     = アンテナ&lt;br /&gt;
| head-attribute  = Grappling&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Scan&lt;br /&gt;
| head-descript   = Improves the whole team&#039;s success rate.&lt;br /&gt;
| head-armor      = 50&lt;br /&gt;
| head-success    = 18&lt;br /&gt;
| head-power      = 42&lt;br /&gt;
| head-uses       = 5&lt;br /&gt;
 &lt;br /&gt;
| right-code      = KWG-12&lt;br /&gt;
| right-name      = Chanbara Sword&lt;br /&gt;
| right-name-j    = チャンバラソード&lt;br /&gt;
| right-attribute = Grappling&lt;br /&gt;
| right-skill     = Strike&lt;br /&gt;
| right-action    = Sword&lt;br /&gt;
| right-descript  = A quick CRG/RAD grappling attack.&lt;br /&gt;
| right-armor     = 20&lt;br /&gt;
| right-success   = 32&lt;br /&gt;
| right-power     = 22&lt;br /&gt;
| right-charge    = 3&lt;br /&gt;
| right-radiation = 4&lt;br /&gt;
&lt;br /&gt;
| left-code       = KWG-13 &lt;br /&gt;
| left-name       = Picopeco Hammer&lt;br /&gt;
| left-name-j     = ピコペコハンマー&lt;br /&gt;
| left-attribute  = Grappling&lt;br /&gt;
| left-skill      = Berserk&lt;br /&gt;
| left-action     = Hammer&lt;br /&gt;
| left-descript   = A quick CRG/RAD grappling attack.&lt;br /&gt;
| left-armor      = 20&lt;br /&gt;
| left-success    = 11&lt;br /&gt;
| left-power      = 39@&lt;br /&gt;
| left-charge     = 4&lt;br /&gt;
| left-radiation  = 5&lt;br /&gt;
&lt;br /&gt;
| leg-code        = KWG-14&lt;br /&gt;
| leg-name        = Tatacker&lt;br /&gt;
| leg-name-j      = タタッカー&lt;br /&gt;
| leg-attribute   = Grappling&lt;br /&gt;
| leg-type        = Bipedal&lt;br /&gt;
| leg-descript    = Best when battling in &amp;quot;Grasslands&amp;quot; &amp;amp; &amp;quot;Forest&amp;quot; fields.&lt;br /&gt;
| leg-armor       = 45&lt;br /&gt;
| leg-propulsion  = 28&lt;br /&gt;
| leg-evasion     = 32&lt;br /&gt;
| leg-defense     = 36&lt;br /&gt;
| leg-proximity   = 22&lt;br /&gt;
| leg-remoteness  = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== In the anime ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main Article: [[Rokusho (Anime)]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rokusho is a mysterious Medarot. An old stag beetle-type Medarot who possesses the Kuwagata medal. Almost always wearing a dirty old cloak, Rokusho appears to have no master, and he sporadically appears throughout the series, first appearing in episode twelve when saving a small puppy from a river in a rainstorm. When Metabee asks for Rokusho&#039;s name, he simply replies &#039;My name is of no importance&#039;. He later explains that it is the only thing that he still owns. He spends a lot of the series searching for his lost Medarotter. He offers words of wisdom and help to Ikki and Metabee in Robattles, however, he dislikes the idea of Robattling for fun. His main goal is to protect rare medals, such as [[Kuwagata Medal|his own]], and all forms of life.&lt;br /&gt;
&lt;br /&gt;
Long ago, Rokusho did have a master, whose name was [[Dr. Gengoro Fushihara]]. However, he disappeared in a fire, whom we later find out was caused by the [[Roborobo Gang|Roborobos]], ordered by [[Dr. Hebereke]]. Rokusho was called Youhaku (Nickel-silver) by Dr. Fushihara. Later on in the series, Rokusho reunites with his friend Baton, the robot parrot pet of Dr. Fushihara. Baton is given false memories by Dr. Hebereke, to make Rokusho go berserk by learning that [[Dr. Akihabara]] killed Dr. Fushihara. In reality, Dr. Hebereke gave the order to the Roborobos to have Dr. Fushihara killed. Dr. Fushihara&#039;s body was never recovered from the fire. When searching through the remains though, Rokusho discovered a secret lab under the cottage, to learn that humans weren&#039;t the one that made the [[Medal|medals]] in the first place, but an ancient civilization, made long before humans even existed.&lt;br /&gt;
&lt;br /&gt;
Rokusho also possesses a rare medal, and can utilize the [[Medaforce]] through his Chanbara Sword. Rokusho is a very solemn Medarot, but is usually polite with others. He refuses to Robattle unless it is to defend someone or something, and is the only Medarot who goes by this way of life. He is also guided by a strong code of honor.&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official artwork:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:KWG-1 arte oficial.jpg|Official Art from Medarot 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portraits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Rokusho (Medarot 3) Portrait.png|Medarot 3&lt;br /&gt;
File:Rokusho (Medarot 2 Core) Mugshot.png|Medarot 2 Core&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scenes:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Rokusho (Medarot 3) Opening.png|Medarot 3 Intro&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites &amp;amp; 3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-KWG-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:MR-KWG-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-KWG-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
File:Rokusho (Medarot 3) Overworld Sprite.png|Overworld Sprite in Medarot 3&lt;br /&gt;
File:M3-KWG-2.gif|Sprite in Medarot 3&lt;br /&gt;
File:M4-KWG-1.gif|Sprite in Medarot 4&lt;br /&gt;
File:AX-Rokusho-Front.gif|Sprite in Medarot G \ Medabots AX (front)&lt;br /&gt;
File:G-Rokusho-Side.gif|Sprite in Medarot G (side)&lt;br /&gt;
File:AX-Rokusho-Side.gif|Sprite in Medabots AX (side)&lt;br /&gt;
File:Rokusho (Medarot 2 Core) Overworld Sprite.png|Overworld Sprite in Medarot 2 Core&lt;br /&gt;
File:Rokusho (Medarot 2 Core) Menu Sprite.png|Menu Sprite in Medarot 2 Core&lt;br /&gt;
File:M2C-KWG-1.gif|Battle Sprite in Medarot 2 Core&lt;br /&gt;
File:Rokusho_using_the_medaforce_in_Medarot_2_CORE_1.png|Using the Medaforce in Medarot 2 Core (Shot 1)&lt;br /&gt;
File:Rokusho_using_the_medaforce_in_Medarot_2_CORE_2.png|Using the Medaforce in Medarot 2 Core (Shot 2)&lt;br /&gt;
File:Rokusho_using_the_medaforce_in_Medarot_2_CORE_3.png|Using the Medaforce in Medarot 2 Core (Shot 3)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards &amp;amp; Merchandise:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Rokusho_Limited_Edition_Card_in_Medarot_Cardrobottle.jpg|Medarot Cardrobottle card (limited edition)&lt;br /&gt;
File:Rokusho_Medarot_OCG_Card.jpeg|Medarot OCG card&lt;br /&gt;
File:Rokusho_Medabots_TCG_Card.jpeg|Medabots TCG card&lt;br /&gt;
File:Rokusho_toy_figure.jpg|Medarot Collection figure&lt;br /&gt;
File:Rokusho_dual_model_kit_tinpet_and_parts.jpg|Dual Model Kit by Hasbro (tinpet &amp;amp; parts)&lt;br /&gt;
File:Rokusho_dual_model_kit_front_view.jpg|Dual Model Kit by Hasbro (front view)&lt;br /&gt;
File:Rokusho_dual_model_kit_back_view.jpg|Dual Model Kit by Hasbro (back view)&lt;br /&gt;
File:Rokusho_dual_model_kit_action_pose.jpg|Dual Model Kit by Hasbro (action pose)&lt;br /&gt;
File:Rokusho_model_front_side.jpg|Model figure by D-Arts (front side)&lt;br /&gt;
File:Rokusho_model_back_side.jpg|Model figure by D-Arts (back side)&lt;br /&gt;
File:Rokusho_model_attack_pose.jpg|Model figure by D-Arts (action pose)&lt;br /&gt;
File:Rokusho_model_power_slash.jpg|Model figure by D-Arts (power slash)&lt;br /&gt;
File:Rokusho_model_with_cloak.jpg|Model figure by D-Arts (wearing a cloak)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anime &amp;amp; Manga:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Rokusho_vital_stats_in_the_anime_english_version.png|Rokusho&#039;s vital stats in the anime&lt;br /&gt;
File:Rokusho_in_the_Anime_1.png|As seen in the anime 1&lt;br /&gt;
File:Rokusho_in_the_Anime_2.png&lt;br /&gt;
File:Anime Collaboration Commemorative Visual 2.png&lt;br /&gt;
File:Anime Collaboration Commemorative Visual 13.png&lt;br /&gt;
File:Roksuho-Medarot-Manga-disc10.png|Rokusho fighting in Medarot manga&lt;br /&gt;
File:Rokusho_in_the_manga.jpg|Rokusho introduction in Medarot 2 manga&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medabots ==&lt;br /&gt;
&lt;br /&gt;
* KBT-1 [[Metabee (KBT-1)|Metabee]], its Kabuto Series counterpart.&lt;br /&gt;
&lt;br /&gt;
{{Navbox-KWG}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Bipedal Medarots]]&lt;br /&gt;
[[Category:Medarots with anime appearances]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot 3 Medarots]]&lt;br /&gt;
[[Category:Medarot 4 Medarots]]&lt;br /&gt;
[[Category:Medarot G Medarots]]&lt;br /&gt;
[[Category:Medabots AX Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Core Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Metabee_(KBT-1)&amp;diff=44947</id>
		<title>Metabee (KBT-1)</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Metabee_(KBT-1)&amp;diff=44947"/>
		<updated>2025-05-19T01:50:00Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In Medarot 2 Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
|name        = Metabee&lt;br /&gt;
|name-j      = メタビー&lt;br /&gt;
|name-r      = Metabii&lt;br /&gt;
|gender      = M&lt;br /&gt;
|image       = KBT-1 arte oficial.jpg&lt;br /&gt;
|resize      = yes&lt;br /&gt;
|modelno     = KBT-1&lt;br /&gt;
|type        = Rhino beetle&lt;br /&gt;
|headpart    = Missile&lt;br /&gt;
|headpart-j  = ミサイル&lt;br /&gt;
|headpart-r  = Misairu&lt;br /&gt;
|rightpart   = Revolver&lt;br /&gt;
|rightpart-j = リボルバー&lt;br /&gt;
|rightpart-r = Riborubaa&lt;br /&gt;
|leftpart    = Submachinegun&lt;br /&gt;
|leftpart-j  = サブマシンガン&lt;br /&gt;
|leftpart-r  = Sabumashingan&lt;br /&gt;
|legpart     = Ochitsuker&lt;br /&gt;
|legpart-j   = オチツカー&lt;br /&gt;
|legpart-r   = Ochitsukaa&lt;br /&gt;
|appear-game = Medarot 2, Medarot R, Medarot 3, Medarot 4, Medarot G, Robattle 3D, Medabots AX, Medarot 2 Core,&lt;br /&gt;
|appear-else = Medarot (anime), Medarot Damashii, Medarot 2 (manga), Medarot R (manga), &amp;lt;br/&amp;gt; Medarot 3 (manga), Medarot OCG cards, Medabots TCG cards&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox English Parts&lt;br /&gt;
|Model No. = KBT-11220&lt;br /&gt;
|head  = Missile&lt;br /&gt;
|right = Revolver&lt;br /&gt;
|left  = Submachingun&lt;br /&gt;
|legs  = Ochitsuka&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;span style=&amp;quot;font-size:11px;&amp;quot;&amp;gt;This page describes the Medarot model found in Medarot 2, 3, 4, and 2 Core. For other Metabee models, see [[Metabee]]. For information on the character itself, see [[Metabee (character)]].&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Metabee&#039;&#039;&#039; (メタビー) is the original KBT-model [[Medarot]], based on a rhino beetle. Specifically, KBT-1 refers to the slightly updated version used by [[Ikki Tenryou]] in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
As a KBT-type Medarot, Metabee is naturally suited to the [[Kabuto Medal]] and specializes in shooting attacks. Like its predecessor [[Metabee (KBT-0)|KBT-0]], Metabee&#039;s head resembles that of a rhino beetle with its single split-ended horn. It also features a much brighter color scheme than the older Medarot. &lt;br /&gt;
&lt;br /&gt;
Metabee&#039;s attack style revolves around its many styles of shooting weapons. The Head part contains a Missile with perfect accuracy and high power. The Right Arm uses a semi-automatic Rifle for quick and accurate strikes. The Left Arm features a rapid-fire Gatling for heavy assault. And its bipedal are perfect for dominating Grass and Forest battlefields.&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
During the events of Medarot 2, Metabee is Ikki&#039;s first Medarot, given to him by Hikaru Agata who sells Ikki a [[Tinpet]] and parts instead of a Retort Curry after his mother sends him to the store with a sum of money. However, despite his best efforts, he can&#039;t make Metabee work, as he was given no accompanying medal. After his subsequent scolding by his mom, his father brings him back a [[Kabuto Medal]], who unbeknownst to Ikki, had been given to his father by the elusive [[Phantom Retort]].&lt;br /&gt;
&lt;br /&gt;
In this game  Metabee&#039;s model number is KBT-0, the same as [[Metabee (KBT-0)|Hikaru&#039;s Metabee]]. with notable differences being stronger armor and the &#039;Missile&#039; part being of the Shooting or Speed attributes giving him full compatibility with the [[Kabuto Medal]]&lt;br /&gt;
&lt;br /&gt;
=== In Medarot R ===&lt;br /&gt;
&lt;br /&gt;
Is obtainable at the start of the game.&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 3 ===&lt;br /&gt;
&lt;br /&gt;
In the events of Medarot 3, Metabee appears as a default character in the game, already in the ownership of Ikki. Shortly after his parts are upgraded and replaced by the new KBT-30 &#039;&#039;[[Saikachis]]&#039;&#039; series Medaparts.&lt;br /&gt;
&lt;br /&gt;
Metabee is a rebellious, hotheaded, and brash Medarot with a sarcastic, cheeky and stingy attitude --- similar to his equally stubborn counterpart from the anime.&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 4 ===&lt;br /&gt;
&lt;br /&gt;
Metabee doesn&#039;t appear as the character&#039;s main Medarot (it must be traded from Medarot 3), as Ikki already upgraded Metabee to [[Saikachis]]. But it does appears as an opponent Medarot. One example of this is a scientist in the [[Medarot Corporation]] who has a Metabee with a [[King Medal]].&lt;br /&gt;
&lt;br /&gt;
Its stats remain unchanged from Medarot 3&lt;br /&gt;
{{Stats-M4&lt;br /&gt;
| head-code       = KBT-11&lt;br /&gt;
| head-name       = Missile&lt;br /&gt;
| head-name-j     = ミサイル&lt;br /&gt;
| head-attribute  = Speed&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Missile&lt;br /&gt;
| head-descript   = Always hits and pierces armor&lt;br /&gt;
| head-armor      = 50&lt;br /&gt;
| head-success    = 42&lt;br /&gt;
| head-power      = 29&lt;br /&gt;
|head-pierce = yes&lt;br /&gt;
| head-uses       = 4&lt;br /&gt;
 &lt;br /&gt;
| right-code      = KBT-12&lt;br /&gt;
| right-name      = Revolver&lt;br /&gt;
| right-name-j    = リボルバー&lt;br /&gt;
| right-attribute = Speed&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Rifle&lt;br /&gt;
| right-descript  = A Basic shooting attack&lt;br /&gt;
| right-armor     = 30&lt;br /&gt;
| right-success   = 30&lt;br /&gt;
| right-power     = 17&lt;br /&gt;
| right-charge    = 8&lt;br /&gt;
| right-cooldown  = 6&lt;br /&gt;
&lt;br /&gt;
| left-code       = KBT-13&lt;br /&gt;
| left-name       = Submachinegun&lt;br /&gt;
| left-name-j     = サブマシンガン&lt;br /&gt;
| left-attribute  = Speed&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Gatling&lt;br /&gt;
| left-descript   = A Basic shooting attack&lt;br /&gt;
| left-armor      = 30&lt;br /&gt;
| left-success    = 14&lt;br /&gt;
| left-power      = 25&lt;br /&gt;
| left-charge     = 8&lt;br /&gt;
| left-cooldown   = 6&lt;br /&gt;
&lt;br /&gt;
| leg-code        = KBT-14&lt;br /&gt;
| leg-name        = Ochitsuker&lt;br /&gt;
| leg-name-j      = オチツカー&lt;br /&gt;
| leg-attribute   = Speed&lt;br /&gt;
| leg-type        = Bipedal&lt;br /&gt;
| leg-descript    = Good for battling in &amp;quot;Plain&amp;quot; and &amp;quot;Jungle&amp;quot;.&lt;br /&gt;
| leg-armor       = 55&lt;br /&gt;
| leg-speed       = 36&lt;br /&gt;
| leg-mobility    = 28&lt;br /&gt;
| leg-defense     = 62&lt;br /&gt;
| leg-physical    = 14&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
&lt;br /&gt;
| medachange = no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Robattle 3D ===&lt;br /&gt;
Metabee is one of the character featured in [[Robattle 3D]].&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 Core ===&lt;br /&gt;
&lt;br /&gt;
As these games are a remake of the Medarot 2 games, the context where Metabee is a character is the same as in Medarot 2: sold to Ikki while appropriating his dinner money. The only major difference is that his serial number is correctly stated as KBT-1.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = KBT-11&lt;br /&gt;
| head-name       = Missile&lt;br /&gt;
| head-name-j     = ミサイル&lt;br /&gt;
| head-attribute  = Shoot&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Missile&lt;br /&gt;
| head-descript   = Explosive-based shooting attack, always hits the target.&lt;br /&gt;
| head-armor      = 35&lt;br /&gt;
| head-success    = 24&lt;br /&gt;
| head-power      = 32@&lt;br /&gt;
| head-uses       = 4&lt;br /&gt;
 &lt;br /&gt;
| right-code      = KBT-12&lt;br /&gt;
| right-name      = Revolver&lt;br /&gt;
| right-name-j    = リボルバー&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Rifle&lt;br /&gt;
| right-descript  = Shooting attack with no added effects.&lt;br /&gt;
| right-armor     = 30&lt;br /&gt;
| right-success   = 36&lt;br /&gt;
| right-power     = 19&lt;br /&gt;
| right-charge    = 4&lt;br /&gt;
| right-radiation = 3&lt;br /&gt;
&lt;br /&gt;
| left-code       = KBT-13&lt;br /&gt;
| left-name       = Submachinegun&lt;br /&gt;
| left-name-j     = サブマシンガン&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Gatling&lt;br /&gt;
| left-descript   = Shooting attack with no added effects.&lt;br /&gt;
| left-armor      = 30&lt;br /&gt;
| left-success    = 10&lt;br /&gt;
| left-power      = 36&lt;br /&gt;
| left-charge     = 5&lt;br /&gt;
| left-radiation  = 4&lt;br /&gt;
&lt;br /&gt;
| leg-code        = KBT-14&lt;br /&gt;
| leg-name        = Ochitsuker&lt;br /&gt;
| leg-name-j      = オチツカー&lt;br /&gt;
| leg-attribute   = Shoot&lt;br /&gt;
| leg-type        = Bipedal&lt;br /&gt;
| leg-descript    = Good overall balance.&lt;br /&gt;
| leg-armor       = 45&lt;br /&gt;
| leg-propulsion  = 43&lt;br /&gt;
| leg-evasion     = 17&lt;br /&gt;
| leg-defense     = 42&lt;br /&gt;
| leg-proximity   = 10&lt;br /&gt;
| leg-remoteness  = 21&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== In the anime ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Main Article: [[Ikki&#039;s Metabee]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the television series, Metabee is a KBT-type Medarot (Model KBT-11220 in the English dub) belonging to [[Ikki Tenryou]], specializing in projectile weaponry and revolver tactics. Although outdated, he also possesses a rare [[Kabuto Medal]] which grants him to access the [[Medaforce]]. He is known to be quite aggressive and stubborn, and often causes problems due to his headstrong personality. He is often disobedient to his owner Ikki, but shares a close bond with him, and so, Ikki trusts him deeply.&lt;br /&gt;
&lt;br /&gt;
In the [[Medarot Damashii]] season, Ikki changes Metabee&#039;s parts to the new [[Medachange]]-capable [[Saikachis]] model, while keeping his name the same.&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Artworks:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:KBT-1 arte oficial.jpg|Medarot 2&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Portraits:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Metabee (Medarot 3) Portrait.png|Medarot 3&lt;br /&gt;
File:Metabee (Medarot 2 Core) Mugshot.png|Medarot 2 Core&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites &amp;amp; 3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-KBT-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:MR-KBT-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-KBT-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
File:Metabee (Medarot 3) Overworld Sprite.png|Overworld Sprite in Medarot 3&lt;br /&gt;
File:M4-KBT-1.gif|Sprite in Medarot 4&lt;br /&gt;
File:G-Metabee-Front.gif|Sprite in Medarot G (front)&lt;br /&gt;
File:G-Metabee-Side.gif|Sprite in Medarot G (side)&lt;br /&gt;
File:AX-Metabee-Front.gif|Sprite in Medabots AX (front)&lt;br /&gt;
File:AX-Metabee-Side.gif|Sprite in Medabots AX (side)&lt;br /&gt;
File:Metabee (Medarot 2 Core) Overworld Sprite.png|Overworld Sprite in Medarot 2 Core&lt;br /&gt;
File:M2C-KBT-1.gif|Battle Sprite in Medarot 2 Core&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards &amp;amp; Merchandise:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Metabee_Medarot_OCG_Card.jpeg|Medarot OCG card&lt;br /&gt;
File:Metabee_Medarot_OCG_Card_Rare_Version.jpeg|Medarot OCG card (Rare version)&lt;br /&gt;
File:Metabee_Medabots_TCG_Card_Rare_Version.jpeg|Medabots TCG card (Rare version)&lt;br /&gt;
File:Metabee_info_card_and_toy.jpg|Medarot Collection figure&lt;br /&gt;
File:Metabee_dual_model_kit_tin_and_parts.jpg|Dual Model Kit (Tinpet and parts)&lt;br /&gt;
File:Metabee_dual_model_kit_front.jpg|Dual Model Kit (assembled)&lt;br /&gt;
File:Metabee_model_front_side.jpg|D-Arts Action figure&lt;br /&gt;
File:Metabee_and_Ikke_toy_figures.jpg‎|Gashapon figures of Metabee &amp;amp; Ikke&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Anime &amp;amp; Manga:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Metabee_vital_stats_in_the_anime_english_version.png|Metabee&#039;s vital stats in the anime&lt;br /&gt;
File:Medafighter Rankings (Ikki Tenryou).JPG|Medafighter Rankings&lt;br /&gt;
File:Metabee_vital_stats_at_the_world_robattle_cup_in_the_anime.png|Metabee&#039;s vital stats at the World Robattle Cup in the anime&lt;br /&gt;
File:Anime Collaboration Commemorative Visual 1.png&lt;br /&gt;
File:Anime Collaboration Commemorative Visual 6.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
* KWG-1 [[Rokusho (KWG-1)|Rokusho]], its Kuwagata version counterpart.&lt;br /&gt;
* KBT-0 [[Metabee (KBT-0)|Metabee]], the original version of Metabee used by Hikaru Agata.&lt;br /&gt;
* KBT00 [[Metabee (KBT00)|Metabee]], the version of Metabee used from Medarot DS onwards.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*The North American back cover and disc art for [[Medabots Infinity]] display Metabee in his KBT-1 body, although those parts do not actually appear in the game. &lt;br /&gt;
&lt;br /&gt;
{{Navbox-KBT}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bipedal Medarots]]&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Medarots with anime appearances]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot 3 Medarots]]&lt;br /&gt;
[[Category:Medarot 4 Medarots]]&lt;br /&gt;
[[Category:Medarot G Medarots]]&lt;br /&gt;
[[Category:Medabots AX Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Core Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Gaufbullet&amp;diff=44946</id>
		<title>Gaufbullet</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Gaufbullet&amp;diff=44946"/>
		<updated>2025-05-19T01:38:41Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In Medarot 2 Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Gaufbullet&lt;br /&gt;
| name-j      = ゴーフバレット &lt;br /&gt;
| name-r      = Goofubaretto&lt;br /&gt;
| gender      = M &lt;br /&gt;
| image       = Gaufbullet Medarot DS Design.png&lt;br /&gt;
| resize       = yes&lt;br /&gt;
| modelno     = BAT-1&lt;br /&gt;
| type        = Bat&lt;br /&gt;
| headpart    = Psycho-Missile&lt;br /&gt;
| headpart-j  = サイコミサイル&lt;br /&gt;
| headpart-r  = Saikomisairu&lt;br /&gt;
| rightpart   = Elect-Missile&lt;br /&gt;
| rightpart-j = エレクトミサイル&lt;br /&gt;
| rightpart-r = Erekutomisairu&lt;br /&gt;
| leftpart    = Magne-Missile&lt;br /&gt;
| leftpart-j  = マグネミサイル&lt;br /&gt;
| leftpart-r  = Magunemisairu&lt;br /&gt;
| legpart     = Grave&lt;br /&gt;
| legpart-j   = グレイブ&lt;br /&gt;
| legpart-r   = Gureibu&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot 4, Metabee Shot, Medarot 2 Core, Medarot DS, Medarot 7, &amp;lt;br/&amp;gt; Medarot Dual, Medarot 8, Medarot 9, Medarot Girls Mission, Medarot S&lt;br /&gt;
| appear-else = Medarot (anime), Medarot Damashii, &amp;lt;br/&amp;gt; Medarot 2 (manga), Medarot OCG, &amp;lt;br/&amp;gt; Medarot DS promo cards&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox English Parts&lt;br /&gt;
| head  = Psycho Missile&lt;br /&gt;
| right = Electo Missile&lt;br /&gt;
| left  = Sonic Missile&lt;br /&gt;
| legs  = Grave&lt;br /&gt;
| Model No. = BAT-2120 (anime) / BAT-1 (RPG)  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaufbullet&#039;&#039;&#039; (ゴーフバレット), known in English as &#039;&#039;&#039;Noctobat&#039;&#039;&#039;, is a bat-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Unlike its predeccesor, [[CoffinBat]], Gaufbullet attacks using anti-air missiles. Its arm parts are missile carriers and it has manipulator hands on its legs parts. Aside from that, Gaufbullet is a rather weak Medarot, but if wisely used it can be a threatening anti-air attacker.&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
Gaufbullet is the primary Medarot the RoboRobo Gang and Dr Hebereke uses, which is quite weak even for their standards. It can also be bought at the convenience store in Ikki´s hometown. It uses shooting [[Anti-Air]] attacks.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = BAT-11&lt;br /&gt;
| head-name       = Psycho-Missile&lt;br /&gt;
| head-name-j     = サイコミサイル&lt;br /&gt;
| head-attribute  = Anti-Air&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Anti-Air&lt;br /&gt;
| head-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| head-armor      = 20&lt;br /&gt;
| head-success    = 32&lt;br /&gt;
| head-power      = 8@&lt;br /&gt;
| head-uses       = 4&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT-12&lt;br /&gt;
| right-name      = Erect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Anti-Air&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 10&lt;br /&gt;
| right-success   = 36&lt;br /&gt;
| right-power     = 2@&lt;br /&gt;
| right-charge    = 1&lt;br /&gt;
| right-cooldown  = 1&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT-13&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 10&lt;br /&gt;
| left-success    = 36&lt;br /&gt;
| left-power      = 2@&lt;br /&gt;
| left-charge     = 1&lt;br /&gt;
| left-cooldown   = 1&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT-14&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-attribute   = Anti-Air&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Makes the user weak against Anti-Air attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-speed       = 78&lt;br /&gt;
| leg-mobility    = 54&lt;br /&gt;
| leg-fighting    = 10&lt;br /&gt;
| leg-shooting    = 39&lt;br /&gt;
| leg-scan        = 16&lt;br /&gt;
| leg-conceal     = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Metabee Shot ===&lt;br /&gt;
 	&lt;br /&gt;
A Gaufbullet is one of the selectable opponent in [[Metabee Shot]].&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 Core ===&lt;br /&gt;
&lt;br /&gt;
It reprises its role as the RoboRobo Gang´s weak force. It can also still be bought in the convenience store in Ikki´s hometown, and fought against vs Hermits as a random encounter, in mt Odoro, and outside the castle in Medabot island. Gaufbullet is no longer used by Dr Hebereke in the 2 Core remake, instead using Bayonet/Solin.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = BAT-11&lt;br /&gt;
| head-name       = Psycho-Missile&lt;br /&gt;
| head-name-j     = サイコミサイル&lt;br /&gt;
| head-attribute  = Anti-Air&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Anti-Air&lt;br /&gt;
| head-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| head-armor      = 35&lt;br /&gt;
| head-success    = 21&lt;br /&gt;
| head-power      = 8@&lt;br /&gt;
| head-uses       = 8&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT-12&lt;br /&gt;
| right-name      = Erect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Anti-Air&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 30&lt;br /&gt;
| right-success   = 28&lt;br /&gt;
| right-power     = 3@&lt;br /&gt;
| right-charge    = 14&lt;br /&gt;
| right-radiation = 8&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT-13&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 30&lt;br /&gt;
| left-success    = 14&lt;br /&gt;
| left-power      = 5@&lt;br /&gt;
| left-charge     = 18&lt;br /&gt;
| left-radiation  = 10&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT-14&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-attribute   = Anti-Air&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Makes the user weak against Anti-Air attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-propulsion  = 67&lt;br /&gt;
| leg-evasion     = 48&lt;br /&gt;
| leg-defense     = 10&lt;br /&gt;
| leg-proximity   = 39&lt;br /&gt;
| leg-remoteness  = 16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot DS ===&lt;br /&gt;
&lt;br /&gt;
Its model number is now &#039;&#039;&#039;BAT01-M&#039;&#039;&#039;. Its head is renamed &#039;&#039;Echolocate&#039;&#039; (エコロケ), and instead of Anti-Air, it now uses [[Stealth]].&lt;br /&gt;
&lt;br /&gt;
{{Medarot album text&lt;br /&gt;
| Japanese = たいくうこうげきがとくいな &amp;lt;br/&amp;gt; コウモリがたメダロット。 &amp;lt;br/&amp;gt; あたまのステルスを &amp;lt;br/&amp;gt; かつようして、 &amp;lt;br/&amp;gt; あいてのこうげきを &amp;lt;br/&amp;gt; たくみにかいひする。&lt;br /&gt;
| English  = A bat type medarot that excels in Anti-Air attack. Using the stealth of its head parts, it easily evades the attacks of its opponents.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stats-MDS&lt;br /&gt;
| head-code       = BAT01-M-1&lt;br /&gt;
| head-name       = Echolocate&lt;br /&gt;
| head-name-j     = エコロケ&lt;br /&gt;
| head-attribute  = Support&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Stealth&lt;br /&gt;
| head-descript   = Boosts teams evasion.&lt;br /&gt;
| head-armor      = 95&lt;br /&gt;
| head-success    = 20&lt;br /&gt;
| head-power      = 45&lt;br /&gt;
| head-charge     = 47&lt;br /&gt;
| head-cooldown   = 18&lt;br /&gt;
| head-uses       = 7&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT01-M-2&lt;br /&gt;
| right-name      = Elect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 80&lt;br /&gt;
| right-success   = 24&lt;br /&gt;
| right-power     = 36@&lt;br /&gt;
| right-charge    = 28&lt;br /&gt;
| right-cooldown  = 15&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT01-M-3&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 80&lt;br /&gt;
| left-success    = 24&lt;br /&gt;
| left-power      = 36@&lt;br /&gt;
| left-charge     = 28&lt;br /&gt;
| left-cooldown   = 15&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT01-M-4&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Desert ★★★★★, Badlands ★★★★☆&amp;lt;br/&amp;gt;Mountainous ★★★☆☆, Valley ★★★☆☆&amp;lt;br/&amp;gt;Forest ★★★☆☆, Grasslands ★★☆☆☆&amp;lt;br/&amp;gt;Street ★★☆☆☆, Stadium ★★☆☆☆&amp;lt;br/&amp;gt;Beach ★★☆☆☆, Underwater ☆☆☆☆☆&lt;br /&gt;
| leg-armor       = 70&lt;br /&gt;
| leg-mobility    = 25&lt;br /&gt;
| leg-evasion     = 26&lt;br /&gt;
| leg-defense     = 22&lt;br /&gt;
| leg-physical    = 14&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 7 ===&lt;br /&gt;
&lt;br /&gt;
Head part &#039;&#039;&#039;Echolocate&#039;&#039;&#039; is changed from providing [[Stealth]] to [[Mobile Boost]].&lt;br /&gt;
&lt;br /&gt;
{{Stats-M7&lt;br /&gt;
| head-code       = BAT01-M-1&lt;br /&gt;
| head-name       = Echolocate&lt;br /&gt;
| head-name-j     = エコロケ&lt;br /&gt;
| head-attribute  = Support&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Mobile Boost&lt;br /&gt;
| head-descript   = Increases mobility (evasion).&lt;br /&gt;
| head-armor      = 155&lt;br /&gt;
| head-success    = -&lt;br /&gt;
| head-power      = -&lt;br /&gt;
| head-charge     = 47&lt;br /&gt;
| head-cooldown   = 44&lt;br /&gt;
| head-uses       = 6&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT01-M-2&lt;br /&gt;
| right-name      = Elect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 80&lt;br /&gt;
| right-success   = 45&lt;br /&gt;
| right-power     = 20@&lt;br /&gt;
| right-charge    = 24&lt;br /&gt;
| right-cooldown  = 14&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT01-M-3&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 80&lt;br /&gt;
| left-success    = 45&lt;br /&gt;
| left-power      = 26@&lt;br /&gt;
| left-charge     = 20&lt;br /&gt;
| left-cooldown   = 12&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT01-M-4&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Forest ★★☆☆☆, Mountain ★★☆☆☆, Sand ★★★★☆&amp;lt;br/&amp;gt;Flat ★★★☆☆, Water ★☆☆☆☆, Frozen ★★★☆☆&amp;lt;br/&amp;gt;Cave ★☆☆☆☆, Space ★☆☆☆☆&lt;br /&gt;
| leg-armor       = 145&lt;br /&gt;
| leg-mobility    = 27&lt;br /&gt;
| leg-evasion     = 61&lt;br /&gt;
| leg-defense     = 0&lt;br /&gt;
| leg-physical    = 13&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot S ===&lt;br /&gt;
&lt;br /&gt;
Retains its mobile boost introdcued in Medarot 7. It has the leg ability &amp;quot;Explorer&amp;quot; granting S rank compatibility in city and arena terrain, in addition to the others with flight legs. Gaufbullet is obtained via FP gacha.&lt;br /&gt;
&lt;br /&gt;
== In the anime ==&lt;br /&gt;
&lt;br /&gt;
Hundreds of Noctobats appear as foot soldiers for the [[RoboRobo Gang]].&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Gaufbullet UCB Artwork.jpg|Profile from the Medarot Classics Ultimate Character Book&lt;br /&gt;
File:Gaufbullet_Medarot_2_Design.jpg|Official art from Medarot 2&lt;br /&gt;
File:Gaufbullet_Medarot_DS_Design.png|Official art from Medarot DS&lt;br /&gt;
File:Gaufbullet Medarotters FC Artwork.png|Alternate official art from Medarot DS&lt;br /&gt;
File:Gaufbullet MS Artwork.png|Official art from Medarot S&lt;br /&gt;
File:M9 Gaufbullet portrait.png|Dialogue portrait in Medarot 9&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-BAT-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:M4-BAT-1.gif|Sprite in Medarot 4&lt;br /&gt;
File:M2C-BAT-1.gif|Sprite in Medarot 2 Core&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:MR-BAT-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-BAT-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
File:MDS-BAT01-M.png|Model in Medarot DS&lt;br /&gt;
File:M7-BAT01.png|Model in Medarot 7&lt;br /&gt;
File:Dual-BAT01.png‎|Model in Medarot Dual&lt;br /&gt;
File:Dual-BAT01-Back.png‎|Model in Medarot Dual (back)&lt;br /&gt;
File:M8-BAT01.jpg|Model in Medarot 8&lt;br /&gt;
File:M8-BAT01 Back.jpg|Model in Medarot 8 (back)&lt;br /&gt;
File:MGM-BAT01-M-Front-Right.png|Model in Medarot Girls Mission&lt;br /&gt;
File:MGM-BAT01-M-Back-Left.png|Model in Medarot Girls Mission (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Gaufbullet_Medarot_OCG_Card.jpg|Medarot OCG card&lt;br /&gt;
File:Gaufbullet_Medarot_DS_Card.jpg|Medarot DS promo card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type   = Bat&lt;br /&gt;
| code-1 = BAT-0&lt;br /&gt;
| name-1 = CoffinBat&lt;br /&gt;
| code-2 = BAT-1&lt;br /&gt;
| name-2 = Gaufbullet&lt;br /&gt;
| code-3 = BAT-1NX&lt;br /&gt;
| name-3 = Umbrebat&lt;br /&gt;
| code-4 = BAT-0&lt;br /&gt;
| name-4 = Alto Sonido&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Flying Medarots]]&lt;br /&gt;
[[Category:Medarots with anime appearances]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot 4 Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Core Medarots]]&lt;br /&gt;
[[Category:Medarot DS Medarots]]&lt;br /&gt;
[[Category:Medarot 7 Medarots]]&lt;br /&gt;
[[Category:Medarot Dual Medarots]]&lt;br /&gt;
[[Category:Medarot 8 Medarots]]&lt;br /&gt;
[[Category:Medarot 9 Medarots]]&lt;br /&gt;
[[Category:Medarot Girls Mission Medarots]]&lt;br /&gt;
[[Category:Medarot S Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Gaufbullet&amp;diff=44945</id>
		<title>Gaufbullet</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Gaufbullet&amp;diff=44945"/>
		<updated>2025-05-19T01:27:24Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In Medarot 2 Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Gaufbullet&lt;br /&gt;
| name-j      = ゴーフバレット &lt;br /&gt;
| name-r      = Goofubaretto&lt;br /&gt;
| gender      = M &lt;br /&gt;
| image       = Gaufbullet Medarot DS Design.png&lt;br /&gt;
| resize       = yes&lt;br /&gt;
| modelno     = BAT-1&lt;br /&gt;
| type        = Bat&lt;br /&gt;
| headpart    = Psycho-Missile&lt;br /&gt;
| headpart-j  = サイコミサイル&lt;br /&gt;
| headpart-r  = Saikomisairu&lt;br /&gt;
| rightpart   = Elect-Missile&lt;br /&gt;
| rightpart-j = エレクトミサイル&lt;br /&gt;
| rightpart-r = Erekutomisairu&lt;br /&gt;
| leftpart    = Magne-Missile&lt;br /&gt;
| leftpart-j  = マグネミサイル&lt;br /&gt;
| leftpart-r  = Magunemisairu&lt;br /&gt;
| legpart     = Grave&lt;br /&gt;
| legpart-j   = グレイブ&lt;br /&gt;
| legpart-r   = Gureibu&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot 4, Metabee Shot, Medarot 2 Core, Medarot DS, Medarot 7, &amp;lt;br/&amp;gt; Medarot Dual, Medarot 8, Medarot 9, Medarot Girls Mission, Medarot S&lt;br /&gt;
| appear-else = Medarot (anime), Medarot Damashii, &amp;lt;br/&amp;gt; Medarot 2 (manga), Medarot OCG, &amp;lt;br/&amp;gt; Medarot DS promo cards&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox English Parts&lt;br /&gt;
| head  = Psycho Missile&lt;br /&gt;
| right = Electo Missile&lt;br /&gt;
| left  = Sonic Missile&lt;br /&gt;
| legs  = Grave&lt;br /&gt;
| Model No. = BAT-2120 (anime) / BAT-1 (RPG)  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaufbullet&#039;&#039;&#039; (ゴーフバレット), known in English as &#039;&#039;&#039;Noctobat&#039;&#039;&#039;, is a bat-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Unlike its predeccesor, [[CoffinBat]], Gaufbullet attacks using anti-air missiles. Its arm parts are missile carriers and it has manipulator hands on its legs parts. Aside from that, Gaufbullet is a rather weak Medarot, but if wisely used it can be a threatening anti-air attacker.&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
Gaufbullet is the primary Medarot the RoboRobo Gang and Dr Hebereke uses, which is quite weak even for their standards. It can also be bought at the convenience store in Ikki´s hometown. It uses shooting [[Anti-Air]] attacks.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = BAT-11&lt;br /&gt;
| head-name       = Psycho-Missile&lt;br /&gt;
| head-name-j     = サイコミサイル&lt;br /&gt;
| head-attribute  = Anti-Air&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Anti-Air&lt;br /&gt;
| head-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| head-armor      = 20&lt;br /&gt;
| head-success    = 32&lt;br /&gt;
| head-power      = 8@&lt;br /&gt;
| head-uses       = 4&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT-12&lt;br /&gt;
| right-name      = Erect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Anti-Air&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 10&lt;br /&gt;
| right-success   = 36&lt;br /&gt;
| right-power     = 2@&lt;br /&gt;
| right-charge    = 1&lt;br /&gt;
| right-cooldown  = 1&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT-13&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 10&lt;br /&gt;
| left-success    = 36&lt;br /&gt;
| left-power      = 2@&lt;br /&gt;
| left-charge     = 1&lt;br /&gt;
| left-cooldown   = 1&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT-14&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-attribute   = Anti-Air&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Makes the user weak against Anti-Air attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-speed       = 78&lt;br /&gt;
| leg-mobility    = 54&lt;br /&gt;
| leg-fighting    = 10&lt;br /&gt;
| leg-shooting    = 39&lt;br /&gt;
| leg-scan        = 16&lt;br /&gt;
| leg-conceal     = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Metabee Shot ===&lt;br /&gt;
 	&lt;br /&gt;
A Gaufbullet is one of the selectable opponent in [[Metabee Shot]].&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 Core ===&lt;br /&gt;
&lt;br /&gt;
It reprises its role as the RoboRobo Gang´s weak force. It can also still be bought in the convenience store in Ikki´s hometown, and fought against vs Hermits as a random encounter, in mt Odoro, and outside the castle in Medabot island. Gaufbullet is no longer used by Dr Hebereke in the 2 Core remake, instead using Bayonet/Solin.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = BAT-11&lt;br /&gt;
| head-name       = Psycho-Missile&lt;br /&gt;
| head-name-j     = サイコミサイル&lt;br /&gt;
| head-attribute  = Anti-Air&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Anti-Air&lt;br /&gt;
| head-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| head-armor      = 35&lt;br /&gt;
| head-success    = 21&lt;br /&gt;
| head-power      = 8@&lt;br /&gt;
| head-uses       = 8&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT-12&lt;br /&gt;
| right-name      = Erect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Anti-Air&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 30&lt;br /&gt;
| right-success   = 28&lt;br /&gt;
| right-power     = 3@&lt;br /&gt;
| right-charge    = 14&lt;br /&gt;
| right-cooldown  = 8&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT-13&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 30&lt;br /&gt;
| left-success    = 14&lt;br /&gt;
| left-power      = 5@&lt;br /&gt;
| left-charge     = 18&lt;br /&gt;
| left-cooldown   = 10&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT-14&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-attribute   = Anti-Air&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Makes the user weak against Anti-Air attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-speed       = 67&lt;br /&gt;
| leg-evasion     = 48&lt;br /&gt;
| leg-defense     = 10&lt;br /&gt;
| leg-proximity   = 39&lt;br /&gt;
| leg-remoteness  = 16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot DS ===&lt;br /&gt;
&lt;br /&gt;
Its model number is now &#039;&#039;&#039;BAT01-M&#039;&#039;&#039;. Its head is renamed &#039;&#039;Echolocate&#039;&#039; (エコロケ), and instead of Anti-Air, it now uses [[Stealth]].&lt;br /&gt;
&lt;br /&gt;
{{Medarot album text&lt;br /&gt;
| Japanese = たいくうこうげきがとくいな &amp;lt;br/&amp;gt; コウモリがたメダロット。 &amp;lt;br/&amp;gt; あたまのステルスを &amp;lt;br/&amp;gt; かつようして、 &amp;lt;br/&amp;gt; あいてのこうげきを &amp;lt;br/&amp;gt; たくみにかいひする。&lt;br /&gt;
| English  = A bat type medarot that excels in Anti-Air attack. Using the stealth of its head parts, it easily evades the attacks of its opponents.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stats-MDS&lt;br /&gt;
| head-code       = BAT01-M-1&lt;br /&gt;
| head-name       = Echolocate&lt;br /&gt;
| head-name-j     = エコロケ&lt;br /&gt;
| head-attribute  = Support&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Stealth&lt;br /&gt;
| head-descript   = Boosts teams evasion.&lt;br /&gt;
| head-armor      = 95&lt;br /&gt;
| head-success    = 20&lt;br /&gt;
| head-power      = 45&lt;br /&gt;
| head-charge     = 47&lt;br /&gt;
| head-cooldown   = 18&lt;br /&gt;
| head-uses       = 7&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT01-M-2&lt;br /&gt;
| right-name      = Elect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 80&lt;br /&gt;
| right-success   = 24&lt;br /&gt;
| right-power     = 36@&lt;br /&gt;
| right-charge    = 28&lt;br /&gt;
| right-cooldown  = 15&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT01-M-3&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 80&lt;br /&gt;
| left-success    = 24&lt;br /&gt;
| left-power      = 36@&lt;br /&gt;
| left-charge     = 28&lt;br /&gt;
| left-cooldown   = 15&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT01-M-4&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Desert ★★★★★, Badlands ★★★★☆&amp;lt;br/&amp;gt;Mountainous ★★★☆☆, Valley ★★★☆☆&amp;lt;br/&amp;gt;Forest ★★★☆☆, Grasslands ★★☆☆☆&amp;lt;br/&amp;gt;Street ★★☆☆☆, Stadium ★★☆☆☆&amp;lt;br/&amp;gt;Beach ★★☆☆☆, Underwater ☆☆☆☆☆&lt;br /&gt;
| leg-armor       = 70&lt;br /&gt;
| leg-mobility    = 25&lt;br /&gt;
| leg-evasion     = 26&lt;br /&gt;
| leg-defense     = 22&lt;br /&gt;
| leg-physical    = 14&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 7 ===&lt;br /&gt;
&lt;br /&gt;
Head part &#039;&#039;&#039;Echolocate&#039;&#039;&#039; is changed from providing [[Stealth]] to [[Mobile Boost]].&lt;br /&gt;
&lt;br /&gt;
{{Stats-M7&lt;br /&gt;
| head-code       = BAT01-M-1&lt;br /&gt;
| head-name       = Echolocate&lt;br /&gt;
| head-name-j     = エコロケ&lt;br /&gt;
| head-attribute  = Support&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Mobile Boost&lt;br /&gt;
| head-descript   = Increases mobility (evasion).&lt;br /&gt;
| head-armor      = 155&lt;br /&gt;
| head-success    = -&lt;br /&gt;
| head-power      = -&lt;br /&gt;
| head-charge     = 47&lt;br /&gt;
| head-cooldown   = 44&lt;br /&gt;
| head-uses       = 6&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT01-M-2&lt;br /&gt;
| right-name      = Elect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 80&lt;br /&gt;
| right-success   = 45&lt;br /&gt;
| right-power     = 20@&lt;br /&gt;
| right-charge    = 24&lt;br /&gt;
| right-cooldown  = 14&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT01-M-3&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 80&lt;br /&gt;
| left-success    = 45&lt;br /&gt;
| left-power      = 26@&lt;br /&gt;
| left-charge     = 20&lt;br /&gt;
| left-cooldown   = 12&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT01-M-4&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Forest ★★☆☆☆, Mountain ★★☆☆☆, Sand ★★★★☆&amp;lt;br/&amp;gt;Flat ★★★☆☆, Water ★☆☆☆☆, Frozen ★★★☆☆&amp;lt;br/&amp;gt;Cave ★☆☆☆☆, Space ★☆☆☆☆&lt;br /&gt;
| leg-armor       = 145&lt;br /&gt;
| leg-mobility    = 27&lt;br /&gt;
| leg-evasion     = 61&lt;br /&gt;
| leg-defense     = 0&lt;br /&gt;
| leg-physical    = 13&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot S ===&lt;br /&gt;
&lt;br /&gt;
Retains its mobile boost introdcued in Medarot 7. It has the leg ability &amp;quot;Explorer&amp;quot; granting S rank compatibility in city and arena terrain, in addition to the others with flight legs. Gaufbullet is obtained via FP gacha.&lt;br /&gt;
&lt;br /&gt;
== In the anime ==&lt;br /&gt;
&lt;br /&gt;
Hundreds of Noctobats appear as foot soldiers for the [[RoboRobo Gang]].&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Gaufbullet UCB Artwork.jpg|Profile from the Medarot Classics Ultimate Character Book&lt;br /&gt;
File:Gaufbullet_Medarot_2_Design.jpg|Official art from Medarot 2&lt;br /&gt;
File:Gaufbullet_Medarot_DS_Design.png|Official art from Medarot DS&lt;br /&gt;
File:Gaufbullet Medarotters FC Artwork.png|Alternate official art from Medarot DS&lt;br /&gt;
File:Gaufbullet MS Artwork.png|Official art from Medarot S&lt;br /&gt;
File:M9 Gaufbullet portrait.png|Dialogue portrait in Medarot 9&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-BAT-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:M4-BAT-1.gif|Sprite in Medarot 4&lt;br /&gt;
File:M2C-BAT-1.gif|Sprite in Medarot 2 Core&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:MR-BAT-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-BAT-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
File:MDS-BAT01-M.png|Model in Medarot DS&lt;br /&gt;
File:M7-BAT01.png|Model in Medarot 7&lt;br /&gt;
File:Dual-BAT01.png‎|Model in Medarot Dual&lt;br /&gt;
File:Dual-BAT01-Back.png‎|Model in Medarot Dual (back)&lt;br /&gt;
File:M8-BAT01.jpg|Model in Medarot 8&lt;br /&gt;
File:M8-BAT01 Back.jpg|Model in Medarot 8 (back)&lt;br /&gt;
File:MGM-BAT01-M-Front-Right.png|Model in Medarot Girls Mission&lt;br /&gt;
File:MGM-BAT01-M-Back-Left.png|Model in Medarot Girls Mission (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Gaufbullet_Medarot_OCG_Card.jpg|Medarot OCG card&lt;br /&gt;
File:Gaufbullet_Medarot_DS_Card.jpg|Medarot DS promo card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type   = Bat&lt;br /&gt;
| code-1 = BAT-0&lt;br /&gt;
| name-1 = CoffinBat&lt;br /&gt;
| code-2 = BAT-1&lt;br /&gt;
| name-2 = Gaufbullet&lt;br /&gt;
| code-3 = BAT-1NX&lt;br /&gt;
| name-3 = Umbrebat&lt;br /&gt;
| code-4 = BAT-0&lt;br /&gt;
| name-4 = Alto Sonido&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Flying Medarots]]&lt;br /&gt;
[[Category:Medarots with anime appearances]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot 4 Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Core Medarots]]&lt;br /&gt;
[[Category:Medarot DS Medarots]]&lt;br /&gt;
[[Category:Medarot 7 Medarots]]&lt;br /&gt;
[[Category:Medarot Dual Medarots]]&lt;br /&gt;
[[Category:Medarot 8 Medarots]]&lt;br /&gt;
[[Category:Medarot 9 Medarots]]&lt;br /&gt;
[[Category:Medarot Girls Mission Medarots]]&lt;br /&gt;
[[Category:Medarot S Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44944</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44944"/>
		<updated>2025-05-19T01:26:55Z</updated>

		<summary type="html">&lt;p&gt;Muzya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 15px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible collapsed&amp;quot; width=490 border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse:collapse; font-size: 100%; text-align: center; color:#000;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Stats in Medarot 2 CORE&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border-top:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #55BBCC; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Head&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{head-code|}}} : &#039;&#039;&#039;{{{head-name|}}}&#039;&#039;&#039; / {{{head-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Uses|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Uses&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-power|}}} {{#ifeq: {{{head-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-uses|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{head-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Right arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{right-code|}}} : &#039;&#039;&#039;{{{right-name|}}}&#039;&#039;&#039; / {{{right-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Radiation (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Radiation&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-radiation|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{right-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Left arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{left-code|}}} : &#039;&#039;&#039;{{{left-name|}}}&#039;&#039;&#039; / {{{left-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Radiation (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Radiation&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-radiation|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{left-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Legs&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{leg-code|}}} : &#039;&#039;&#039;{{{leg-name|}}}&#039;&#039;&#039; / {{{leg-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{leg-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Leg type|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-type|}}}&amp;lt;/span&amp;gt;]] - {{{leg-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Propulsion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Propulsion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Evasion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Evasion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Defense (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Defense&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Proximity (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Proximity&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Remoteness (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Remoteness&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-propulsion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-evasion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-defense|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-proximity|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-remoteness|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 Core]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 Core section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-radiation = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-radiation  = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-propulsion  = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
* For &amp;quot;code&amp;quot; sections, put the model number of the part as it appears in the game. (eg. KBT-03)&lt;br /&gt;
* For &amp;quot;name&amp;quot; sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)&lt;br /&gt;
* For &amp;quot;name-j&amp;quot; sections, write the original name in Japanese text. (eg. サブマシンガン)&lt;br /&gt;
* For &amp;quot;attribute&amp;quot;, put the Medal attribute the part is compatible with. (eg. Shooting)&lt;br /&gt;
* For &amp;quot;skill&amp;quot;, put the skill that the part uses. (eg. Snipe)&lt;br /&gt;
* For &amp;quot;action&amp;quot;, put the action/attack the part performs. (eg. Gatling)&lt;br /&gt;
* For &amp;quot;leg-type&amp;quot;, put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)&lt;br /&gt;
* For &amp;quot;descript&amp;quot;, put a short description of the part or its action.&lt;br /&gt;
* If the part has a pierce effect (carries damage onto other parts), add a line for &#039;&#039;|head-pierce = yes&#039;&#039;, &#039;&#039;|right-pierce = yes&#039;&#039;, or &#039;&#039;|left-pierce = yes&#039;&#039; (depending on the part) after the power value.&lt;br /&gt;
&lt;br /&gt;
The rest are regular stats and should be filled in with numbers! &lt;br /&gt;
&lt;br /&gt;
[[Category:Medarot page templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44943</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44943"/>
		<updated>2025-05-19T01:15:56Z</updated>

		<summary type="html">&lt;p&gt;Muzya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 15px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible collapsed&amp;quot; width=490 border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse:collapse; font-size: 100%; text-align: center; color:#000;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Stats in Medarot 2 CORE&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border-top:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #55BBCC; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Head&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{head-code|}}} : &#039;&#039;&#039;{{{head-name|}}}&#039;&#039;&#039; / {{{head-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Uses|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Uses&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-power|}}} {{#ifeq: {{{head-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-uses|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{head-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Right arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{right-code|}}} : &#039;&#039;&#039;{{{right-name|}}}&#039;&#039;&#039; / {{{right-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Radiation (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Radiation&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-radiation|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{right-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Left arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{left-code|}}} : &#039;&#039;&#039;{{{left-name|}}}&#039;&#039;&#039; / {{{left-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Radiation (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Radiation&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-radiation|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{left-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Legs&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{leg-code|}}} : &#039;&#039;&#039;{{{leg-name|}}}&#039;&#039;&#039; / {{{leg-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{leg-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Leg type|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-type|}}}&amp;lt;/span&amp;gt;]] - {{{leg-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Propulsion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Propulsion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Evasion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Evasion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Defense (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Defense&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Proximity (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Proximity&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Remoteness (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Remoteness&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-propulsion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-evasion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-defense|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-proximity|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-remoteness|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-radiation = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-radiation  = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-propulsion  = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
* For &amp;quot;code&amp;quot; sections, put the model number of the part as it appears in the game. (eg. KBT-03)&lt;br /&gt;
* For &amp;quot;name&amp;quot; sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)&lt;br /&gt;
* For &amp;quot;name-j&amp;quot; sections, write the original name in Japanese text. (eg. サブマシンガン)&lt;br /&gt;
* For &amp;quot;attribute&amp;quot;, put the Medal attribute the part is compatible with. (eg. Shooting)&lt;br /&gt;
* For &amp;quot;skill&amp;quot;, put the skill that the part uses. (eg. Snipe)&lt;br /&gt;
* For &amp;quot;action&amp;quot;, put the action/attack the part performs. (eg. Gatling)&lt;br /&gt;
* For &amp;quot;leg-type&amp;quot;, put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)&lt;br /&gt;
* For &amp;quot;descript&amp;quot;, put a short description of the part or its action.&lt;br /&gt;
* If the part has a pierce effect (carries damage onto other parts), add a line for &#039;&#039;|head-pierce = yes&#039;&#039;, &#039;&#039;|right-pierce = yes&#039;&#039;, or &#039;&#039;|left-pierce = yes&#039;&#039; (depending on the part) after the power value.&lt;br /&gt;
&lt;br /&gt;
The rest are regular stats and should be filled in with numbers! &lt;br /&gt;
&lt;br /&gt;
[[Category:Medarot page templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44942</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44942"/>
		<updated>2025-05-19T01:14:37Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 15px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible collapsed&amp;quot; width=490 border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse:collapse; font-size: 100%; text-align: center; color:#000;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Stats in Medarot 2 CORE&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border-top:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #55BBCC; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Head&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{head-code|}}} : &#039;&#039;&#039;{{{head-name|}}}&#039;&#039;&#039; / {{{head-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Uses|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Uses&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-power|}}} {{#ifeq: {{{head-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-uses|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{head-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Right arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{right-code|}}} : &#039;&#039;&#039;{{{right-name|}}}&#039;&#039;&#039; / {{{right-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{right-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Left arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{left-code|}}} : &#039;&#039;&#039;{{{left-name|}}}&#039;&#039;&#039; / {{{left-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{left-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Legs&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{leg-code|}}} : &#039;&#039;&#039;{{{leg-name|}}}&#039;&#039;&#039; / {{{leg-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{leg-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Leg type|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-type|}}}&amp;lt;/span&amp;gt;]] - {{{leg-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Propulsion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Propulsion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Evasion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Evasion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Defense (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Defense&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Proximity (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Proximity&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Remoteness (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Remoteness&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-propulsion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-evasion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-defense|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-proximity|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-remoteness|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-radiation = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-radiation  = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-propulsion  = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
* For &amp;quot;code&amp;quot; sections, put the model number of the part as it appears in the game. (eg. KBT-03)&lt;br /&gt;
* For &amp;quot;name&amp;quot; sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)&lt;br /&gt;
* For &amp;quot;name-j&amp;quot; sections, write the original name in Japanese text. (eg. サブマシンガン)&lt;br /&gt;
* For &amp;quot;attribute&amp;quot;, put the Medal attribute the part is compatible with. (eg. Shooting)&lt;br /&gt;
* For &amp;quot;skill&amp;quot;, put the skill that the part uses. (eg. Snipe)&lt;br /&gt;
* For &amp;quot;action&amp;quot;, put the action/attack the part performs. (eg. Gatling)&lt;br /&gt;
* For &amp;quot;leg-type&amp;quot;, put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)&lt;br /&gt;
* For &amp;quot;descript&amp;quot;, put a short description of the part or its action.&lt;br /&gt;
* If the part has a pierce effect (carries damage onto other parts), add a line for &#039;&#039;|head-pierce = yes&#039;&#039;, &#039;&#039;|right-pierce = yes&#039;&#039;, or &#039;&#039;|left-pierce = yes&#039;&#039; (depending on the part) after the power value.&lt;br /&gt;
&lt;br /&gt;
The rest are regular stats and should be filled in with numbers! &lt;br /&gt;
&lt;br /&gt;
[[Category:Medarot page templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44941</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44941"/>
		<updated>2025-05-19T01:11:49Z</updated>

		<summary type="html">&lt;p&gt;Muzya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 15px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible collapsed&amp;quot; width=490 border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse:collapse; font-size: 100%; text-align: center; color:#000;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Stats in Medarot 2 CORE&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border-top:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #55BBCC; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Head&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{head-code|}}} : &#039;&#039;&#039;{{{head-name|}}}&#039;&#039;&#039; / {{{head-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Uses|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Uses&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-power|}}} {{#ifeq: {{{head-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-uses|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{head-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Right arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{right-code|}}} : &#039;&#039;&#039;{{{right-name|}}}&#039;&#039;&#039; / {{{right-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{right-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Left arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{left-code|}}} : &#039;&#039;&#039;{{{left-name|}}}&#039;&#039;&#039; / {{{left-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{left-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Legs&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{leg-code|}}} : &#039;&#039;&#039;{{{leg-name|}}}&#039;&#039;&#039; / {{{leg-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{leg-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Leg type|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-type|}}}&amp;lt;/span&amp;gt;]] - {{{leg-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Propulsion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Propulsion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Evasion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Evasion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Defense (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Defense&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Proximity (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Proximity&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Remoteness (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Remoteness&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-propulsion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-evasion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-defense|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-proximity|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-remoteness|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-cooldown  = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-cooldown   = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-speed       = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
* For &amp;quot;code&amp;quot; sections, put the model number of the part as it appears in the game. (eg. KBT-03)&lt;br /&gt;
* For &amp;quot;name&amp;quot; sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)&lt;br /&gt;
* For &amp;quot;name-j&amp;quot; sections, write the original name in Japanese text. (eg. サブマシンガン)&lt;br /&gt;
* For &amp;quot;attribute&amp;quot;, put the Medal attribute the part is compatible with. (eg. Shooting)&lt;br /&gt;
* For &amp;quot;skill&amp;quot;, put the skill that the part uses. (eg. Snipe)&lt;br /&gt;
* For &amp;quot;action&amp;quot;, put the action/attack the part performs. (eg. Gatling)&lt;br /&gt;
* For &amp;quot;leg-type&amp;quot;, put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)&lt;br /&gt;
* For &amp;quot;descript&amp;quot;, put a short description of the part or its action.&lt;br /&gt;
* If the part has a pierce effect (carries damage onto other parts), add a line for &#039;&#039;|head-pierce = yes&#039;&#039;, &#039;&#039;|right-pierce = yes&#039;&#039;, or &#039;&#039;|left-pierce = yes&#039;&#039; (depending on the part) after the power value.&lt;br /&gt;
&lt;br /&gt;
The rest are regular stats and should be filled in with numbers! &lt;br /&gt;
&lt;br /&gt;
[[Category:Medarot page templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44940</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44940"/>
		<updated>2025-05-19T01:05:53Z</updated>

		<summary type="html">&lt;p&gt;Muzya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 15px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible collapsed&amp;quot; width=490 border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse:collapse; font-size: 100%; text-align: center; color:#000;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Stats in Medarot 2 CORE&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border-top:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #55BBCC; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Head&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{head-code|}}} : &#039;&#039;&#039;{{{head-name|}}}&#039;&#039;&#039; / {{{head-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Uses|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Uses&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-power|}}} {{#ifeq: {{{head-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-uses|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{head-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Right arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{right-code|}}} : &#039;&#039;&#039;{{{right-name|}}}&#039;&#039;&#039; / {{{right-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{right-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Left arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{left-code|}}} : &#039;&#039;&#039;{{{left-name|}}}&#039;&#039;&#039; / {{{left-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{left-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Legs&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{leg-code|}}} : &#039;&#039;&#039;{{{leg-name|}}}&#039;&#039;&#039; / {{{leg-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{leg-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Leg type|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-type|}}}&amp;lt;/span&amp;gt;]] - {{{leg-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Speed (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Speed&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Evasion (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Evasion&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Defense (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Defense&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Proximity (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Proximity&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Remoteness (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Remoteness&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-speed|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-evasion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-defense|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-proximity|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-remoteness|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-cooldown  = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-cooldown   = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-speed       = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
* For &amp;quot;code&amp;quot; sections, put the model number of the part as it appears in the game. (eg. KBT-03)&lt;br /&gt;
* For &amp;quot;name&amp;quot; sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)&lt;br /&gt;
* For &amp;quot;name-j&amp;quot; sections, write the original name in Japanese text. (eg. サブマシンガン)&lt;br /&gt;
* For &amp;quot;attribute&amp;quot;, put the Medal attribute the part is compatible with. (eg. Shooting)&lt;br /&gt;
* For &amp;quot;skill&amp;quot;, put the skill that the part uses. (eg. Snipe)&lt;br /&gt;
* For &amp;quot;action&amp;quot;, put the action/attack the part performs. (eg. Gatling)&lt;br /&gt;
* For &amp;quot;leg-type&amp;quot;, put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)&lt;br /&gt;
* For &amp;quot;descript&amp;quot;, put a short description of the part or its action.&lt;br /&gt;
* If the part has a pierce effect (carries damage onto other parts), add a line for &#039;&#039;|head-pierce = yes&#039;&#039;, &#039;&#039;|right-pierce = yes&#039;&#039;, or &#039;&#039;|left-pierce = yes&#039;&#039; (depending on the part) after the power value.&lt;br /&gt;
&lt;br /&gt;
The rest are regular stats and should be filled in with numbers! &lt;br /&gt;
&lt;br /&gt;
[[Category:Medarot page templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44939</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44939"/>
		<updated>2025-05-19T01:02:35Z</updated>

		<summary type="html">&lt;p&gt;Muzya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 15px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible collapsed&amp;quot; width=490 border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse:collapse; font-size: 100%; text-align: center; color:#000;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Stats in Medarot 2 CORE&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border-top:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #55BBCC; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Head&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{head-code|}}} : &#039;&#039;&#039;{{{head-name|}}}&#039;&#039;&#039; / {{{head-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Uses|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Uses&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-power|}}} {{#ifeq: {{{head-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-uses|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{head-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Right arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{right-code|}}} : &#039;&#039;&#039;{{{right-name|}}}&#039;&#039;&#039; / {{{right-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{right-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Left arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{left-code|}}} : &#039;&#039;&#039;{{{left-name|}}}&#039;&#039;&#039; / {{{left-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{left-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Legs&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{leg-code|}}} : &#039;&#039;&#039;{{{leg-name|}}}&#039;&#039;&#039; / {{{leg-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{leg-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Leg type|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-type|}}}&amp;lt;/span&amp;gt;]] - {{{leg-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Speed (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Speed&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Mobility (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Mobility&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Physical (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Ranged (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Shooting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Scan (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Scan&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Conceal (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Conceal&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-speed|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-evasion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-defense|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-proximity|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-remoteness|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-cooldown  = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-cooldown   = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-speed       = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
* For &amp;quot;code&amp;quot; sections, put the model number of the part as it appears in the game. (eg. KBT-03)&lt;br /&gt;
* For &amp;quot;name&amp;quot; sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)&lt;br /&gt;
* For &amp;quot;name-j&amp;quot; sections, write the original name in Japanese text. (eg. サブマシンガン)&lt;br /&gt;
* For &amp;quot;attribute&amp;quot;, put the Medal attribute the part is compatible with. (eg. Shooting)&lt;br /&gt;
* For &amp;quot;skill&amp;quot;, put the skill that the part uses. (eg. Snipe)&lt;br /&gt;
* For &amp;quot;action&amp;quot;, put the action/attack the part performs. (eg. Gatling)&lt;br /&gt;
* For &amp;quot;leg-type&amp;quot;, put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)&lt;br /&gt;
* For &amp;quot;descript&amp;quot;, put a short description of the part or its action.&lt;br /&gt;
* If the part has a pierce effect (carries damage onto other parts), add a line for &#039;&#039;|head-pierce = yes&#039;&#039;, &#039;&#039;|right-pierce = yes&#039;&#039;, or &#039;&#039;|left-pierce = yes&#039;&#039; (depending on the part) after the power value.&lt;br /&gt;
&lt;br /&gt;
The rest are regular stats and should be filled in with numbers! &lt;br /&gt;
&lt;br /&gt;
[[Category:Medarot page templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44938</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44938"/>
		<updated>2025-05-19T01:00:53Z</updated>

		<summary type="html">&lt;p&gt;Muzya: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin: 15px 0px;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;collapsible collapsed&amp;quot; width=490 border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border-collapse:collapse; font-size: 100%; text-align: center; color:#000;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Stats in Medarot 2 CORE&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;border-top:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;border:1px solid #55BBCC; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Head&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{head-code|}}} : &#039;&#039;&#039;{{{head-name|}}}&#039;&#039;&#039; / {{{head-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Uses|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Uses&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{head-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-power|}}} {{#ifeq: {{{head-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-uses|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{head-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{head-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=4 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{head-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Right arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{right-code|}}} : &#039;&#039;&#039;{{{right-name|}}}&#039;&#039;&#039; / {{{right-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{right-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-power|}}} {{#ifeq: {{{right-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{right-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{right-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{right-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Left arm&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{left-code|}}} : &#039;&#039;&#039;{{{left-name|}}}&#039;&#039;&#039; / {{{left-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Success (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Success&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Power (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Power&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Charge (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Charge&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Cooldown (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Cooldown&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Skill:&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{left-skill|}}} (skill)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-skill|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-success|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-power|}}} {{#ifeq: {{{left-pierce|}}} | yes | [[Image:Pierce-Icon.gif|This action can pierce multiple parts.]]}} &lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-charge|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-cooldown|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Action:&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[{{{left-action|}}}|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{left-action|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{left-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| width=98 style=&amp;quot;background:#4499BB; color:#FFF;&amp;quot; | &#039;&#039;&#039;Legs&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#55BBCC; text-align:left; padding-left:8px;&amp;quot; |  {{{leg-code|}}} : &#039;&#039;&#039;{{{leg-name|}}}&#039;&#039;&#039; / {{{leg-name-j|}}}&lt;br /&gt;
|- style=&amp;quot;border:1px solid #55BBCC;&amp;quot;&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#4499BB;&amp;quot; |&lt;br /&gt;
{| width=100% cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;border:1px solid #55AABB; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=55 style=&amp;quot;background:#77CCDD; border:1px solid #55AABB;&amp;quot; | &amp;lt;small&amp;gt;Attribute:&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=75 style=&amp;quot;background:#99DDEE; border:1px solid #55AABB;&amp;quot; | [[{{{leg-attribute|}}} (attribute)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-attribute|}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| colspan=5 style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Leg type|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;{{{leg-type|}}}&amp;lt;/span&amp;gt;]] - {{{leg-descript|}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Armor (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Armor&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Speed (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Speed&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Mobility (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Mobility&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Physical (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Ranged (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Shooting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Scan (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Scan&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;background:#BBEEFF; border:1px solid #55AABB;&amp;quot; | [[Conceal (stat)|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Conceal&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-armor|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-speed|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-evasion|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-defense|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-proximity|}}}&lt;br /&gt;
| style=&amp;quot;background:#EEFFFF; border:1px solid #55AABB;&amp;quot; | {{{leg-remoteness|}}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-cooldown  = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-cooldown   = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-speed       = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Instructions ==&lt;br /&gt;
&lt;br /&gt;
* For &amp;quot;code&amp;quot; sections, put the model number of the part as it appears in the game. (eg. KBT-03)&lt;br /&gt;
* For &amp;quot;name&amp;quot; sections, put the translated Japanese name of the part, rather than any English dub names. (eg. Submachinegun)&lt;br /&gt;
* For &amp;quot;name-j&amp;quot; sections, write the original name in Japanese text. (eg. サブマシンガン)&lt;br /&gt;
* For &amp;quot;attribute&amp;quot;, put the Medal attribute the part is compatible with. (eg. Shooting)&lt;br /&gt;
* For &amp;quot;skill&amp;quot;, put the skill that the part uses. (eg. Snipe)&lt;br /&gt;
* For &amp;quot;action&amp;quot;, put the action/attack the part performs. (eg. Gatling)&lt;br /&gt;
* For &amp;quot;leg-type&amp;quot;, put the leg type. (Flying, Hover, Multi-leg, Bipedal, Wheeled, Tank, or Aquatic)&lt;br /&gt;
* For &amp;quot;descript&amp;quot;, put a short description of the part or its action.&lt;br /&gt;
* If the part has a pierce effect (carries damage onto other parts), add a line for &#039;&#039;|head-pierce = yes&#039;&#039;, &#039;&#039;|right-pierce = yes&#039;&#039;, or &#039;&#039;|left-pierce = yes&#039;&#039; (depending on the part) after the power value.&lt;br /&gt;
&lt;br /&gt;
The rest are regular stats and should be filled in with numbers! &lt;br /&gt;
&lt;br /&gt;
[[Category:Medarot page templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44937</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44937"/>
		<updated>2025-05-19T00:54:50Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2C&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-cooldown  = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-cooldown   = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-speed       = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44936</id>
		<title>Template:Stats-M2C</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Template:Stats-M2C&amp;diff=44936"/>
		<updated>2025-05-19T00:54:38Z</updated>

		<summary type="html">&lt;p&gt;Muzya: New&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
This is the template for Medarot stats in [[Medarot 2 CORE]], for use on Medarot pages.&lt;br /&gt;
&lt;br /&gt;
{{Stat template links}}&lt;br /&gt;
&lt;br /&gt;
To use this template, put the following text in the Medarot 2 CORE section of an article and fill in each section (see below for info). If you don&#039;t know what to put for a section, write ???.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = &lt;br /&gt;
| head-name       = &lt;br /&gt;
| head-name-j     =&lt;br /&gt;
| head-attribute  = &lt;br /&gt;
| head-skill      = &lt;br /&gt;
| head-action     = &lt;br /&gt;
| head-descript   = &lt;br /&gt;
| head-armor      = &lt;br /&gt;
| head-success    = &lt;br /&gt;
| head-power      = &lt;br /&gt;
| head-uses       = &lt;br /&gt;
 &lt;br /&gt;
| right-code      = &lt;br /&gt;
| right-name      = &lt;br /&gt;
| right-name-j    = &lt;br /&gt;
| right-attribute = &lt;br /&gt;
| right-skill     = &lt;br /&gt;
| right-action    = &lt;br /&gt;
| right-descript  = &lt;br /&gt;
| right-armor     = &lt;br /&gt;
| right-success   = &lt;br /&gt;
| right-power     = &lt;br /&gt;
| right-charge    = &lt;br /&gt;
| right-cooldown  = &lt;br /&gt;
&lt;br /&gt;
| left-code       = &lt;br /&gt;
| left-name       = &lt;br /&gt;
| left-name-j     = &lt;br /&gt;
| left-attribute  = &lt;br /&gt;
| left-skill      = &lt;br /&gt;
| left-action     = &lt;br /&gt;
| left-descript   = &lt;br /&gt;
| left-armor      = &lt;br /&gt;
| left-success    = &lt;br /&gt;
| left-power      = &lt;br /&gt;
| left-charge     = &lt;br /&gt;
| left-cooldown   = &lt;br /&gt;
&lt;br /&gt;
| leg-code        = &lt;br /&gt;
| leg-name        = &lt;br /&gt;
| leg-name-j      = &lt;br /&gt;
| leg-attribute   = &lt;br /&gt;
| leg-type        = &lt;br /&gt;
| leg-descript    = &lt;br /&gt;
| leg-armor       = &lt;br /&gt;
| leg-speed       = &lt;br /&gt;
| leg-evasion     = &lt;br /&gt;
| leg-defense     = &lt;br /&gt;
| leg-proximity   = &lt;br /&gt;
| leg-remoteness  = &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Gaufbullet&amp;diff=44935</id>
		<title>Gaufbullet</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Gaufbullet&amp;diff=44935"/>
		<updated>2025-05-19T00:41:52Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In Medarot 2 Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Gaufbullet&lt;br /&gt;
| name-j      = ゴーフバレット &lt;br /&gt;
| name-r      = Goofubaretto&lt;br /&gt;
| gender      = M &lt;br /&gt;
| image       = Gaufbullet Medarot DS Design.png&lt;br /&gt;
| resize       = yes&lt;br /&gt;
| modelno     = BAT-1&lt;br /&gt;
| type        = Bat&lt;br /&gt;
| headpart    = Psycho-Missile&lt;br /&gt;
| headpart-j  = サイコミサイル&lt;br /&gt;
| headpart-r  = Saikomisairu&lt;br /&gt;
| rightpart   = Elect-Missile&lt;br /&gt;
| rightpart-j = エレクトミサイル&lt;br /&gt;
| rightpart-r = Erekutomisairu&lt;br /&gt;
| leftpart    = Magne-Missile&lt;br /&gt;
| leftpart-j  = マグネミサイル&lt;br /&gt;
| leftpart-r  = Magunemisairu&lt;br /&gt;
| legpart     = Grave&lt;br /&gt;
| legpart-j   = グレイブ&lt;br /&gt;
| legpart-r   = Gureibu&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot 4, Metabee Shot, Medarot 2 Core, Medarot DS, Medarot 7, &amp;lt;br/&amp;gt; Medarot Dual, Medarot 8, Medarot 9, Medarot Girls Mission, Medarot S&lt;br /&gt;
| appear-else = Medarot (anime), Medarot Damashii, &amp;lt;br/&amp;gt; Medarot 2 (manga), Medarot OCG, &amp;lt;br/&amp;gt; Medarot DS promo cards&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox English Parts&lt;br /&gt;
| head  = Psycho Missile&lt;br /&gt;
| right = Electo Missile&lt;br /&gt;
| left  = Sonic Missile&lt;br /&gt;
| legs  = Grave&lt;br /&gt;
| Model No. = BAT-2120 (anime) / BAT-1 (RPG)  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaufbullet&#039;&#039;&#039; (ゴーフバレット), known in English as &#039;&#039;&#039;Noctobat&#039;&#039;&#039;, is a bat-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Unlike its predeccesor, [[CoffinBat]], Gaufbullet attacks using anti-air missiles. Its arm parts are missile carriers and it has manipulator hands on its legs parts. Aside from that, Gaufbullet is a rather weak Medarot, but if wisely used it can be a threatening anti-air attacker.&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
Gaufbullet is the primary Medarot the RoboRobo Gang and Dr Hebereke uses, which is quite weak even for their standards. It can also be bought at the convenience store in Ikki´s hometown. It uses shooting [[Anti-Air]] attacks.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = BAT-11&lt;br /&gt;
| head-name       = Psycho-Missile&lt;br /&gt;
| head-name-j     = サイコミサイル&lt;br /&gt;
| head-attribute  = Anti-Air&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Anti-Air&lt;br /&gt;
| head-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| head-armor      = 20&lt;br /&gt;
| head-success    = 32&lt;br /&gt;
| head-power      = 8@&lt;br /&gt;
| head-uses       = 4&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT-12&lt;br /&gt;
| right-name      = Erect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Anti-Air&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 10&lt;br /&gt;
| right-success   = 36&lt;br /&gt;
| right-power     = 2@&lt;br /&gt;
| right-charge    = 1&lt;br /&gt;
| right-cooldown  = 1&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT-13&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 10&lt;br /&gt;
| left-success    = 36&lt;br /&gt;
| left-power      = 2@&lt;br /&gt;
| left-charge     = 1&lt;br /&gt;
| left-cooldown   = 1&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT-14&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-attribute   = Anti-Air&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Makes the user weak against Anti-Air attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-speed       = 78&lt;br /&gt;
| leg-mobility    = 54&lt;br /&gt;
| leg-fighting    = 10&lt;br /&gt;
| leg-shooting    = 39&lt;br /&gt;
| leg-scan        = 16&lt;br /&gt;
| leg-conceal     = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Metabee Shot ===&lt;br /&gt;
 	&lt;br /&gt;
A Gaufbullet is one of the selectable opponent in [[Metabee Shot]].&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 Core ===&lt;br /&gt;
&lt;br /&gt;
It reprises its role as the RoboRobo Gang´s weak force. It can also still be bought in the convenience store in Ikki´s hometown, and fought against vs Hermits as a random encounter, in mt Odoro, and outside the castle in Medabot island. Gaufbullet is no longer used by Dr Hebereke in the 2 Core remake, instead using Bayonet/Solin.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = BAT-11&lt;br /&gt;
| head-name       = Psycho-Missile&lt;br /&gt;
| head-name-j     = サイコミサイル&lt;br /&gt;
| head-attribute  = Anti-Air&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Anti-Air&lt;br /&gt;
| head-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| head-armor      = 35&lt;br /&gt;
| head-success    = 21&lt;br /&gt;
| head-power      = 8@&lt;br /&gt;
| head-uses       = 8&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT-12&lt;br /&gt;
| right-name      = Erect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Anti-Air&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 30&lt;br /&gt;
| right-success   = 28&lt;br /&gt;
| right-power     = 3@&lt;br /&gt;
| right-charge    = 14&lt;br /&gt;
| right-cooldown  = 8&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT-13&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 30&lt;br /&gt;
| left-success    = 14&lt;br /&gt;
| left-power      = 5@&lt;br /&gt;
| left-charge     = 18&lt;br /&gt;
| left-cooldown   = 10&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT-14&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-attribute   = Anti-Air&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Makes the user weak against Anti-Air attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-speed       = 67&lt;br /&gt;
| leg-evasion     = 48&lt;br /&gt;
| leg-defense     = 10&lt;br /&gt;
| leg-proximity   = 39&lt;br /&gt;
| leg-remoteness  = 16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot DS ===&lt;br /&gt;
&lt;br /&gt;
Its model number is now &#039;&#039;&#039;BAT01-M&#039;&#039;&#039;. Its head is renamed &#039;&#039;Echolocate&#039;&#039; (エコロケ), and instead of Anti-Air, it now uses [[Stealth]].&lt;br /&gt;
&lt;br /&gt;
{{Medarot album text&lt;br /&gt;
| Japanese = たいくうこうげきがとくいな &amp;lt;br/&amp;gt; コウモリがたメダロット。 &amp;lt;br/&amp;gt; あたまのステルスを &amp;lt;br/&amp;gt; かつようして、 &amp;lt;br/&amp;gt; あいてのこうげきを &amp;lt;br/&amp;gt; たくみにかいひする。&lt;br /&gt;
| English  = A bat type medarot that excels in Anti-Air attack. Using the stealth of its head parts, it easily evades the attacks of its opponents.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stats-MDS&lt;br /&gt;
| head-code       = BAT01-M-1&lt;br /&gt;
| head-name       = Echolocate&lt;br /&gt;
| head-name-j     = エコロケ&lt;br /&gt;
| head-attribute  = Support&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Stealth&lt;br /&gt;
| head-descript   = Boosts teams evasion.&lt;br /&gt;
| head-armor      = 95&lt;br /&gt;
| head-success    = 20&lt;br /&gt;
| head-power      = 45&lt;br /&gt;
| head-charge     = 47&lt;br /&gt;
| head-cooldown   = 18&lt;br /&gt;
| head-uses       = 7&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT01-M-2&lt;br /&gt;
| right-name      = Elect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 80&lt;br /&gt;
| right-success   = 24&lt;br /&gt;
| right-power     = 36@&lt;br /&gt;
| right-charge    = 28&lt;br /&gt;
| right-cooldown  = 15&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT01-M-3&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 80&lt;br /&gt;
| left-success    = 24&lt;br /&gt;
| left-power      = 36@&lt;br /&gt;
| left-charge     = 28&lt;br /&gt;
| left-cooldown   = 15&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT01-M-4&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Desert ★★★★★, Badlands ★★★★☆&amp;lt;br/&amp;gt;Mountainous ★★★☆☆, Valley ★★★☆☆&amp;lt;br/&amp;gt;Forest ★★★☆☆, Grasslands ★★☆☆☆&amp;lt;br/&amp;gt;Street ★★☆☆☆, Stadium ★★☆☆☆&amp;lt;br/&amp;gt;Beach ★★☆☆☆, Underwater ☆☆☆☆☆&lt;br /&gt;
| leg-armor       = 70&lt;br /&gt;
| leg-mobility    = 25&lt;br /&gt;
| leg-evasion     = 26&lt;br /&gt;
| leg-defense     = 22&lt;br /&gt;
| leg-physical    = 14&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 7 ===&lt;br /&gt;
&lt;br /&gt;
Head part &#039;&#039;&#039;Echolocate&#039;&#039;&#039; is changed from providing [[Stealth]] to [[Mobile Boost]].&lt;br /&gt;
&lt;br /&gt;
{{Stats-M7&lt;br /&gt;
| head-code       = BAT01-M-1&lt;br /&gt;
| head-name       = Echolocate&lt;br /&gt;
| head-name-j     = エコロケ&lt;br /&gt;
| head-attribute  = Support&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Mobile Boost&lt;br /&gt;
| head-descript   = Increases mobility (evasion).&lt;br /&gt;
| head-armor      = 155&lt;br /&gt;
| head-success    = -&lt;br /&gt;
| head-power      = -&lt;br /&gt;
| head-charge     = 47&lt;br /&gt;
| head-cooldown   = 44&lt;br /&gt;
| head-uses       = 6&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT01-M-2&lt;br /&gt;
| right-name      = Elect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 80&lt;br /&gt;
| right-success   = 45&lt;br /&gt;
| right-power     = 20@&lt;br /&gt;
| right-charge    = 24&lt;br /&gt;
| right-cooldown  = 14&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT01-M-3&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 80&lt;br /&gt;
| left-success    = 45&lt;br /&gt;
| left-power      = 26@&lt;br /&gt;
| left-charge     = 20&lt;br /&gt;
| left-cooldown   = 12&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT01-M-4&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Forest ★★☆☆☆, Mountain ★★☆☆☆, Sand ★★★★☆&amp;lt;br/&amp;gt;Flat ★★★☆☆, Water ★☆☆☆☆, Frozen ★★★☆☆&amp;lt;br/&amp;gt;Cave ★☆☆☆☆, Space ★☆☆☆☆&lt;br /&gt;
| leg-armor       = 145&lt;br /&gt;
| leg-mobility    = 27&lt;br /&gt;
| leg-evasion     = 61&lt;br /&gt;
| leg-defense     = 0&lt;br /&gt;
| leg-physical    = 13&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot S ===&lt;br /&gt;
&lt;br /&gt;
Retains its mobile boost introdcued in Medarot 7. It has the leg ability &amp;quot;Explorer&amp;quot; granting S rank compatibility in city and arena terrain, in addition to the others with flight legs. Gaufbullet is obtained via FP gacha.&lt;br /&gt;
&lt;br /&gt;
== In the anime ==&lt;br /&gt;
&lt;br /&gt;
Hundreds of Noctobats appear as foot soldiers for the [[RoboRobo Gang]].&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Gaufbullet UCB Artwork.jpg|Profile from the Medarot Classics Ultimate Character Book&lt;br /&gt;
File:Gaufbullet_Medarot_2_Design.jpg|Official art from Medarot 2&lt;br /&gt;
File:Gaufbullet_Medarot_DS_Design.png|Official art from Medarot DS&lt;br /&gt;
File:Gaufbullet Medarotters FC Artwork.png|Alternate official art from Medarot DS&lt;br /&gt;
File:Gaufbullet MS Artwork.png|Official art from Medarot S&lt;br /&gt;
File:M9 Gaufbullet portrait.png|Dialogue portrait in Medarot 9&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-BAT-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:M4-BAT-1.gif|Sprite in Medarot 4&lt;br /&gt;
File:M2C-BAT-1.gif|Sprite in Medarot 2 Core&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:MR-BAT-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-BAT-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
File:MDS-BAT01-M.png|Model in Medarot DS&lt;br /&gt;
File:M7-BAT01.png|Model in Medarot 7&lt;br /&gt;
File:Dual-BAT01.png‎|Model in Medarot Dual&lt;br /&gt;
File:Dual-BAT01-Back.png‎|Model in Medarot Dual (back)&lt;br /&gt;
File:M8-BAT01.jpg|Model in Medarot 8&lt;br /&gt;
File:M8-BAT01 Back.jpg|Model in Medarot 8 (back)&lt;br /&gt;
File:MGM-BAT01-M-Front-Right.png|Model in Medarot Girls Mission&lt;br /&gt;
File:MGM-BAT01-M-Back-Left.png|Model in Medarot Girls Mission (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Gaufbullet_Medarot_OCG_Card.jpg|Medarot OCG card&lt;br /&gt;
File:Gaufbullet_Medarot_DS_Card.jpg|Medarot DS promo card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type   = Bat&lt;br /&gt;
| code-1 = BAT-0&lt;br /&gt;
| name-1 = CoffinBat&lt;br /&gt;
| code-2 = BAT-1&lt;br /&gt;
| name-2 = Gaufbullet&lt;br /&gt;
| code-3 = BAT-1NX&lt;br /&gt;
| name-3 = Umbrebat&lt;br /&gt;
| code-4 = BAT-0&lt;br /&gt;
| name-4 = Alto Sonido&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Flying Medarots]]&lt;br /&gt;
[[Category:Medarots with anime appearances]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot 4 Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Core Medarots]]&lt;br /&gt;
[[Category:Medarot DS Medarots]]&lt;br /&gt;
[[Category:Medarot 7 Medarots]]&lt;br /&gt;
[[Category:Medarot Dual Medarots]]&lt;br /&gt;
[[Category:Medarot 8 Medarots]]&lt;br /&gt;
[[Category:Medarot 9 Medarots]]&lt;br /&gt;
[[Category:Medarot Girls Mission Medarots]]&lt;br /&gt;
[[Category:Medarot S Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
	<entry>
		<id>https://medarot.meowcorp.us/w/index.php?title=Gaufbullet&amp;diff=44934</id>
		<title>Gaufbullet</title>
		<link rel="alternate" type="text/html" href="https://medarot.meowcorp.us/w/index.php?title=Gaufbullet&amp;diff=44934"/>
		<updated>2025-05-19T00:41:30Z</updated>

		<summary type="html">&lt;p&gt;Muzya: /* In Medarot 2 Core */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Medarot&lt;br /&gt;
| name        = Gaufbullet&lt;br /&gt;
| name-j      = ゴーフバレット &lt;br /&gt;
| name-r      = Goofubaretto&lt;br /&gt;
| gender      = M &lt;br /&gt;
| image       = Gaufbullet Medarot DS Design.png&lt;br /&gt;
| resize       = yes&lt;br /&gt;
| modelno     = BAT-1&lt;br /&gt;
| type        = Bat&lt;br /&gt;
| headpart    = Psycho-Missile&lt;br /&gt;
| headpart-j  = サイコミサイル&lt;br /&gt;
| headpart-r  = Saikomisairu&lt;br /&gt;
| rightpart   = Elect-Missile&lt;br /&gt;
| rightpart-j = エレクトミサイル&lt;br /&gt;
| rightpart-r = Erekutomisairu&lt;br /&gt;
| leftpart    = Magne-Missile&lt;br /&gt;
| leftpart-j  = マグネミサイル&lt;br /&gt;
| leftpart-r  = Magunemisairu&lt;br /&gt;
| legpart     = Grave&lt;br /&gt;
| legpart-j   = グレイブ&lt;br /&gt;
| legpart-r   = Gureibu&lt;br /&gt;
| appear-game = Medarot 2, Medarot R, Medarot 4, Metabee Shot, Medarot 2 Core, Medarot DS, Medarot 7, &amp;lt;br/&amp;gt; Medarot Dual, Medarot 8, Medarot 9, Medarot Girls Mission, Medarot S&lt;br /&gt;
| appear-else = Medarot (anime), Medarot Damashii, &amp;lt;br/&amp;gt; Medarot 2 (manga), Medarot OCG, &amp;lt;br/&amp;gt; Medarot DS promo cards&lt;br /&gt;
| design      =  [[Rin Horuma]]&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox English Parts&lt;br /&gt;
| head  = Psycho Missile&lt;br /&gt;
| right = Electo Missile&lt;br /&gt;
| left  = Sonic Missile&lt;br /&gt;
| legs  = Grave&lt;br /&gt;
| Model No. = BAT-2120 (anime) / BAT-1 (RPG)  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaufbullet&#039;&#039;&#039; (ゴーフバレット), known in English as &#039;&#039;&#039;Noctobat&#039;&#039;&#039;, is a bat-type [[Medarot]] that first appeared in [[Medarot 2]].&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Unlike its predeccesor, [[CoffinBat]], Gaufbullet attacks using anti-air missiles. Its arm parts are missile carriers and it has manipulator hands on its legs parts. Aside from that, Gaufbullet is a rather weak Medarot, but if wisely used it can be a threatening anti-air attacker.&lt;br /&gt;
&lt;br /&gt;
== In the games ==&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 ===&lt;br /&gt;
&lt;br /&gt;
Gaufbullet is the primary Medarot the RoboRobo Gang and Dr Hebereke uses, which is quite weak even for their standards. It can also be bought at the convenience store in Ikki´s hometown. It uses shooting [[Anti-Air]] attacks.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2&lt;br /&gt;
| head-code       = BAT-11&lt;br /&gt;
| head-name       = Psycho-Missile&lt;br /&gt;
| head-name-j     = サイコミサイル&lt;br /&gt;
| head-attribute  = Anti-Air&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Anti-Air&lt;br /&gt;
| head-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| head-armor      = 20&lt;br /&gt;
| head-success    = 32&lt;br /&gt;
| head-power      = 8@&lt;br /&gt;
| head-uses       = 4&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT-12&lt;br /&gt;
| right-name      = Erect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Anti-Air&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 10&lt;br /&gt;
| right-success   = 36&lt;br /&gt;
| right-power     = 2@&lt;br /&gt;
| right-charge    = 1&lt;br /&gt;
| right-cooldown  = 1&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT-13&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 10&lt;br /&gt;
| left-success    = 36&lt;br /&gt;
| left-power      = 2@&lt;br /&gt;
| left-charge     = 1&lt;br /&gt;
| left-cooldown   = 1&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT-14&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-attribute   = Anti-Air&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Makes the user weak against Anti-Air attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-speed       = 78&lt;br /&gt;
| leg-mobility    = 54&lt;br /&gt;
| leg-fighting    = 10&lt;br /&gt;
| leg-shooting    = 39&lt;br /&gt;
| leg-scan        = 16&lt;br /&gt;
| leg-conceal     = 0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Metabee Shot ===&lt;br /&gt;
 	&lt;br /&gt;
A Gaufbullet is one of the selectable opponent in [[Metabee Shot]].&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 2 Core ===&lt;br /&gt;
&lt;br /&gt;
It reprises its role as the RoboRobo Gang´s weak force. It can also still be bought in the convenience store in Ikki´s hometown, and fought against vs Hermits as a random encounter, in mt Odoro, and outside the castle in Medabot island. Gaufbullet is no longer used by Dr Hebereke in the 2 Core remake, instead using Bayonet/Solin.&lt;br /&gt;
&lt;br /&gt;
{{Stats-M2CORE&lt;br /&gt;
| head-code       = BAT-11&lt;br /&gt;
| head-name       = Psycho-Missile&lt;br /&gt;
| head-name-j     = サイコミサイル&lt;br /&gt;
| head-attribute  = Anti-Air&lt;br /&gt;
| head-skill      = Shoot&lt;br /&gt;
| head-action     = Anti-Air&lt;br /&gt;
| head-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| head-armor      = 35&lt;br /&gt;
| head-success    = 21&lt;br /&gt;
| head-power      = 8@&lt;br /&gt;
| head-uses       = 8&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT-12&lt;br /&gt;
| right-name      = Erect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Anti-Air&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 30&lt;br /&gt;
| right-success   = 28&lt;br /&gt;
| right-power     = 3@&lt;br /&gt;
| right-charge    = 14&lt;br /&gt;
| right-cooldown  = 8&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT-13&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Anti-Air&lt;br /&gt;
| left-skill      = Shoot&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 30&lt;br /&gt;
| left-success    = 14&lt;br /&gt;
| left-power      = 5@&lt;br /&gt;
| left-charge     = 18&lt;br /&gt;
| left-cooldown   = 10&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT-14&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-attribute   = Anti-Air&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Makes the user weak against Anti-Air attacks.&lt;br /&gt;
| leg-armor       = 25&lt;br /&gt;
| leg-speed       = 67&lt;br /&gt;
| leg-evasion     = 48&lt;br /&gt;
| leg-defense     = 10&lt;br /&gt;
| leg-proximity   = 39&lt;br /&gt;
| leg-remoteness  = 16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot DS ===&lt;br /&gt;
&lt;br /&gt;
Its model number is now &#039;&#039;&#039;BAT01-M&#039;&#039;&#039;. Its head is renamed &#039;&#039;Echolocate&#039;&#039; (エコロケ), and instead of Anti-Air, it now uses [[Stealth]].&lt;br /&gt;
&lt;br /&gt;
{{Medarot album text&lt;br /&gt;
| Japanese = たいくうこうげきがとくいな &amp;lt;br/&amp;gt; コウモリがたメダロット。 &amp;lt;br/&amp;gt; あたまのステルスを &amp;lt;br/&amp;gt; かつようして、 &amp;lt;br/&amp;gt; あいてのこうげきを &amp;lt;br/&amp;gt; たくみにかいひする。&lt;br /&gt;
| English  = A bat type medarot that excels in Anti-Air attack. Using the stealth of its head parts, it easily evades the attacks of its opponents.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Stats-MDS&lt;br /&gt;
| head-code       = BAT01-M-1&lt;br /&gt;
| head-name       = Echolocate&lt;br /&gt;
| head-name-j     = エコロケ&lt;br /&gt;
| head-attribute  = Support&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Stealth&lt;br /&gt;
| head-descript   = Boosts teams evasion.&lt;br /&gt;
| head-armor      = 95&lt;br /&gt;
| head-success    = 20&lt;br /&gt;
| head-power      = 45&lt;br /&gt;
| head-charge     = 47&lt;br /&gt;
| head-cooldown   = 18&lt;br /&gt;
| head-uses       = 7&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT01-M-2&lt;br /&gt;
| right-name      = Elect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 80&lt;br /&gt;
| right-success   = 24&lt;br /&gt;
| right-power     = 36@&lt;br /&gt;
| right-charge    = 28&lt;br /&gt;
| right-cooldown  = 15&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT01-M-3&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 80&lt;br /&gt;
| left-success    = 24&lt;br /&gt;
| left-power      = 36@&lt;br /&gt;
| left-charge     = 28&lt;br /&gt;
| left-cooldown   = 15&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT01-M-4&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Desert ★★★★★, Badlands ★★★★☆&amp;lt;br/&amp;gt;Mountainous ★★★☆☆, Valley ★★★☆☆&amp;lt;br/&amp;gt;Forest ★★★☆☆, Grasslands ★★☆☆☆&amp;lt;br/&amp;gt;Street ★★☆☆☆, Stadium ★★☆☆☆&amp;lt;br/&amp;gt;Beach ★★☆☆☆, Underwater ☆☆☆☆☆&lt;br /&gt;
| leg-armor       = 70&lt;br /&gt;
| leg-mobility    = 25&lt;br /&gt;
| leg-evasion     = 26&lt;br /&gt;
| leg-defense     = 22&lt;br /&gt;
| leg-physical    = 14&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot 7 ===&lt;br /&gt;
&lt;br /&gt;
Head part &#039;&#039;&#039;Echolocate&#039;&#039;&#039; is changed from providing [[Stealth]] to [[Mobile Boost]].&lt;br /&gt;
&lt;br /&gt;
{{Stats-M7&lt;br /&gt;
| head-code       = BAT01-M-1&lt;br /&gt;
| head-name       = Echolocate&lt;br /&gt;
| head-name-j     = エコロケ&lt;br /&gt;
| head-attribute  = Support&lt;br /&gt;
| head-skill      = Support&lt;br /&gt;
| head-action     = Mobile Boost&lt;br /&gt;
| head-descript   = Increases mobility (evasion).&lt;br /&gt;
| head-armor      = 155&lt;br /&gt;
| head-success    = -&lt;br /&gt;
| head-power      = -&lt;br /&gt;
| head-charge     = 47&lt;br /&gt;
| head-cooldown   = 44&lt;br /&gt;
| head-uses       = 6&lt;br /&gt;
 &lt;br /&gt;
| right-code      = BAT01-M-2&lt;br /&gt;
| right-name      = Elect-Missile&lt;br /&gt;
| right-name-j    = エレクトミサイル&lt;br /&gt;
| right-attribute = Shoot&lt;br /&gt;
| right-skill     = Shoot&lt;br /&gt;
| right-action    = Anti-Air&lt;br /&gt;
| right-descript  = Strong against Flying-type Medarots.&lt;br /&gt;
| right-armor     = 80&lt;br /&gt;
| right-success   = 45&lt;br /&gt;
| right-power     = 20@&lt;br /&gt;
| right-charge    = 24&lt;br /&gt;
| right-cooldown  = 14&lt;br /&gt;
&lt;br /&gt;
| left-code       = BAT01-M-3&lt;br /&gt;
| left-name       = Magne-Missile&lt;br /&gt;
| left-name-j     = マグネミサイル&lt;br /&gt;
| left-attribute  = Shoot&lt;br /&gt;
| left-skill      = Snipe&lt;br /&gt;
| left-action     = Anti-Air&lt;br /&gt;
| left-descript   = Strong against Flying-type Medarots.&lt;br /&gt;
| left-armor      = 80&lt;br /&gt;
| left-success    = 45&lt;br /&gt;
| left-power      = 26@&lt;br /&gt;
| left-charge     = 20&lt;br /&gt;
| left-cooldown   = 12&lt;br /&gt;
&lt;br /&gt;
| leg-code        = BAT01-M-4&lt;br /&gt;
| leg-name        = Grave&lt;br /&gt;
| leg-name-j      = グレイブ&lt;br /&gt;
| leg-type        = Flying&lt;br /&gt;
| leg-descript    = Forest ★★☆☆☆, Mountain ★★☆☆☆, Sand ★★★★☆&amp;lt;br/&amp;gt;Flat ★★★☆☆, Water ★☆☆☆☆, Frozen ★★★☆☆&amp;lt;br/&amp;gt;Cave ★☆☆☆☆, Space ★☆☆☆☆&lt;br /&gt;
| leg-armor       = 145&lt;br /&gt;
| leg-mobility    = 27&lt;br /&gt;
| leg-evasion     = 61&lt;br /&gt;
| leg-defense     = 0&lt;br /&gt;
| leg-physical    = 13&lt;br /&gt;
| leg-ranged      = 23&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== In Medarot S ===&lt;br /&gt;
&lt;br /&gt;
Retains its mobile boost introdcued in Medarot 7. It has the leg ability &amp;quot;Explorer&amp;quot; granting S rank compatibility in city and arena terrain, in addition to the others with flight legs. Gaufbullet is obtained via FP gacha.&lt;br /&gt;
&lt;br /&gt;
== In the anime ==&lt;br /&gt;
&lt;br /&gt;
Hundreds of Noctobats appear as foot soldiers for the [[RoboRobo Gang]].&lt;br /&gt;
&lt;br /&gt;
== Image gallery ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Official Artwork:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Gaufbullet UCB Artwork.jpg|Profile from the Medarot Classics Ultimate Character Book&lt;br /&gt;
File:Gaufbullet_Medarot_2_Design.jpg|Official art from Medarot 2&lt;br /&gt;
File:Gaufbullet_Medarot_DS_Design.png|Official art from Medarot DS&lt;br /&gt;
File:Gaufbullet Medarotters FC Artwork.png|Alternate official art from Medarot DS&lt;br /&gt;
File:Gaufbullet MS Artwork.png|Official art from Medarot S&lt;br /&gt;
File:M9 Gaufbullet portrait.png|Dialogue portrait in Medarot 9&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprites:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:M2-BAT-1.gif|Sprite in Medarot 2&lt;br /&gt;
File:M4-BAT-1.gif|Sprite in Medarot 4&lt;br /&gt;
File:M2C-BAT-1.gif|Sprite in Medarot 2 Core&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3D Models:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:MR-BAT-1-M-Front-Right.png|Model in Medarot R (front)&lt;br /&gt;
File:MR-BAT-1-M-Back-Left.png|Model in Medarot R (back)&lt;br /&gt;
File:MDS-BAT01-M.png|Model in Medarot DS&lt;br /&gt;
File:M7-BAT01.png|Model in Medarot 7&lt;br /&gt;
File:Dual-BAT01.png‎|Model in Medarot Dual&lt;br /&gt;
File:Dual-BAT01-Back.png‎|Model in Medarot Dual (back)&lt;br /&gt;
File:M8-BAT01.jpg|Model in Medarot 8&lt;br /&gt;
File:M8-BAT01 Back.jpg|Model in Medarot 8 (back)&lt;br /&gt;
File:MGM-BAT01-M-Front-Right.png|Model in Medarot Girls Mission&lt;br /&gt;
File:MGM-BAT01-M-Back-Left.png|Model in Medarot Girls Mission (back)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cards:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;gallery widths=144px&amp;gt;&lt;br /&gt;
File:Gaufbullet_Medarot_OCG_Card.jpg|Medarot OCG card&lt;br /&gt;
File:Gaufbullet_Medarot_DS_Card.jpg|Medarot DS promo card&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Related Medarots ==&lt;br /&gt;
&lt;br /&gt;
{{Navbox-Type&lt;br /&gt;
| type   = Bat&lt;br /&gt;
| code-1 = BAT-0&lt;br /&gt;
| name-1 = CoffinBat&lt;br /&gt;
| code-2 = BAT-1&lt;br /&gt;
| name-2 = Gaufbullet&lt;br /&gt;
| code-3 = BAT-1NX&lt;br /&gt;
| name-3 = Umbrebat&lt;br /&gt;
| code-4 = BAT-0&lt;br /&gt;
| name-4 = Alto Sonido&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Male Medarots]]&lt;br /&gt;
[[Category:Flying Medarots]]&lt;br /&gt;
[[Category:Medarots with anime appearances]]&lt;br /&gt;
[[Category:Medarot 2 Medarots]]&lt;br /&gt;
[[Category:Medarot R Medarots]]&lt;br /&gt;
[[Category:Medarot 4 Medarots]]&lt;br /&gt;
[[Category:Medarot 2 Core Medarots]]&lt;br /&gt;
[[Category:Medarot DS Medarots]]&lt;br /&gt;
[[Category:Medarot 7 Medarots]]&lt;br /&gt;
[[Category:Medarot Dual Medarots]]&lt;br /&gt;
[[Category:Medarot 8 Medarots]]&lt;br /&gt;
[[Category:Medarot 9 Medarots]]&lt;br /&gt;
[[Category:Medarot Girls Mission Medarots]]&lt;br /&gt;
[[Category:Medarot S Medarots]]&lt;br /&gt;
[[Category:Medarots introduced in Medarot 2]]&lt;/div&gt;</summary>
		<author><name>Muzya</name></author>
	</entry>
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